Library / Spells / Oracle Spells

Oracle Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Necromancy

You awaken an unnatural hunger in the target, compelling it to fall upon a nearby helpless or dead humanoid creature and begin eating its flesh.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Antipaladin 2
Transmutation

Turns centipedes, scorpions, or spiders into giant vermin.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4
Transmutation Polymorph

You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Abjuration

Inscription harms those who pass it.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3
Abjuration

As glyph of warding, but up to 10d8 damage or 6th-level spell.

Class Levels:
Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6
Abjuration

Movement doesn't provoke attacks of opportunity.

Class Levels:
Cleric 2 Oracle 2 Paladin 1 Warpriest 2
Divination

You can cast this spell as an immediate action when you fail a Climb check and would fall.

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Warpriest 0
Transmutation

Allows the target to cause the ground to rise up beneath him.

Class Levels:
Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Warpriest 2
Abjuration

Grants defenses and saving throw bonuses against a chosen researched monster's special attack.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Occultist 3 Warpriest 3 Inquisitor 2 Investigator 3
Divination

+1 on one attack roll, saving throw, or skill check.

Class Levels:
Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Summoner 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Divination

Know approximate distance from where you cast this spell.

Class Levels:
Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 2 Psychic 3 Warpriest 3
Transmutation

With a single touch, you create temporary hairline fractures in a piece of stone or a creature with the earth subtype.

Class Levels:
Druid 1 Witch 1 Cleric 1 Oracle 1 Shaman 1
Transmutation

You transform the target half-orc into a full-blooded orc.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5
Evocation

Designates location as holy.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5
Transmutation

Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a wave of energy that repairs items within its burst.

Class Levels:
Cleric 6 Oracle 6 Wizard 5 Sorcerer 5 Summoner 5
Necromancy

Deals 10 points/level damage to target.

Class Levels:
Witch 7 Cleric 6 Oracle 6 Shaman 7 Warpriest 6 Inquisitor 6 Spiritualist 6
Enchantment Charm

You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors to be found in the dream world.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Paladin 1 Inquisitor 1
Conjuration Healing

Cures 10 points/level damage, all diseases and mental conditions.

Class Levels:
Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 Spiritualist 6
Conjuration Healing

As heal, but affects 1 subject/level.

Class Levels:
Cleric 9 Oracle 9 Shaman 9
Conjuration Healing

You unleash a blast of holy flames that washes over all creatures in the area in a glorious display of divine power.

Class Levels:
Cleric 4 Oracle 4 Paladin 4 Warpriest 4 Inquisitor 4
Conjuration Healing

You imbue one touched holy symbol per 3 caster levels with a connection to your own divine power, turning the touched holy symbols into tokens of healing.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2
Abjuration

This spell grants you temporary immunity to fire damage as protection from energy.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Evocation

Ghostly hand leads subject to you.

Class Levels:
Cleric 3 Medium 2 Oracle 3 Psychic 3 Warpriest 3 Spiritualist 3
Conjuration Creation

Food for one creature/level cures and grants combat bonuses.

Class Levels:
Bard 6 Skald 6 Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6
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