Library / Spells / Oracle Spells

Oracle Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Illusion Phantasm

This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Transmutation

You bestow your regenerative abilities on the target.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Warpriest 3
Transmutation

You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature with the blood drain ability to feed upon as if it came from a Medium animal with 1 Hit Die.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Transmutation

This spell allows you to add a creature's stolen face to or remove such a face that you've already applied from your own.

Class Levels:
Magus 5 Witch 5 Cleric 4 Oracle 4 Shaman 4 Wizard 5 Sorcerer 5 Alchemist 5 Inquisitor 4 Antipaladin 4
Divination Scrying

This spell functions like arcane eye, except as noted above.

Class Levels:
Druid 4 Cleric 4 Oracle 4
Transmutation

Objects on cloth become embroidered.

Class Levels:
Bard 4 Skald 4 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5
Transmutation

Creates a localized tremor that attempts to trip all creatures in the burst area.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Evocation

The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.

Class Levels:
Magus 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Conjuration Healing

As resurrection, plus remains aren't needed.

Class Levels:
Cleric 9 Oracle 9
Divination

Lets you see all things as they really are.

Class Levels:
Adept 5 Druid 7 Magus 6 Witch 6 Cleric 5 Medium 4 Oracle 5 Shaman 5 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6 Summoner 5 Alchemist 6 Mesmerist 6 Warpriest 5 Inquisitor 5 Investigator 6 Spiritualist 6
Divination

You can communicate with any creature that is not mindless.

Class Levels:
Bard 4 Skald 4 Witch 5 Cleric 6 Oracle 6 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 4 Warpriest 6
Enchantment Compulsion

Grants +4 morale bonus on saves against negative emotions and compulsion to harm allies.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1
Necromancy

You alter an undead creature's energy affinity so that it takes damage from negative energy and gains healing from positive energy, as if it were a living creature.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Necromancy

Destroys 1d4/level HD of undead (max. 20d4).

Class Levels:
Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Abjuration

Conceals alignment for 24 hours.

Class Levels:
Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Psychic 2 Alchemist 2 Mesmerist 1 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Evocation

Designates location as unholy.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5
Abjuration

+4 to AC, +4 resistance, and SR 25 against good spells.

Class Levels:
Cleric 8 Oracle 8
Evocation

Harms and sickens good creatures (1d8 damage/2 levels).

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4
Transmutation

Create wall or javelins of frozen unholy water.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5
Conjuration Healing

This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 Antipaladin 3
Divination

Target suffers a penalty to multiple rules for every hero point they possess.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Evocation

This spell causes the target to glow as if surrounded by a halo of light.

Class Levels:
Cleric 1 Oracle 1 Wizard 1 Paladin 1 Sorcerer 1
Transmutation Polymorph

You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.

Class Levels:
Witch 5 Cleric 6 Oracle 6 Shaman 5 Wizard 5 Sorcerer 5 Summoner 5
Enchantment Compulsion

You frustrate an opponent with ill fortune that leads even its most accurate attacks astray.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Inquisitor 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.