Enchantment
Compulsion
This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.
Class Levels:
Bard 6
Skald 6
Witch 7
Wizard 7
Psychic 7
Sorcerer 7
Necromancy
Give creatures bite attacks and a hunger for their own kind's flesh.
Class Levels:
Witch 7
Cleric 7
Shaman 7
Wizard 7
Psychic 7
Sorcerer 7
Spiritualist 6
Enchantment
Compulsion
Subject suffers continuous confusion.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Conjuration
Summoning
Prepared object appears in your hand.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Illusion
Glamer
This functions as per invisibility bubble, but the spell affects the areas of each target creature, regardless of the creature's size.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 6
Mesmerist 6
Unchained Summoner 6
Illusion
Glamer
As invisibility, but affects all in range.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 5
Mesmerist 6
Evocation
Target takes 1d6 sonic/level and is stunned.
Class Levels:
Bard 5
Skald 5
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Universal
Alters reality (within limits).
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Enchantment
You inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target.
Class Levels:
Bard 6
Witch 6
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Occultist 6
Inquisitor 6
Illusion
Shadow
Dispel light and revert lycanthropes.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Conjuration
Creation
Door leads to extradimensional mansion.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Evocation
Floating magic blade strikes opponents.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Abjuration
Subject is protected from mental/emotional magic and scrying.
Class Levels:
Witch 8
Wizard 8
Psychic 7
Arcanist 8
Sorcerer 8
Transmutation
The targets' physical forms undergo a bizarre transformation.
Class Levels:
Witch 7
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Occultist 5
Illusion
Phantasm
This spell functions as audiovisual hallucination, except that the phantasm you create includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script.
Class Levels:
Wizard 7
Psychic 7
Sorcerer 7
Illusion
Phantasm
Ghost from corpse hunts killer.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Conjuration
Creation
Creates an invisible passage through a barrier.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Enchantment
Compulsion
Blinds creature with 200 hp or less.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Enchantment
Compulsion
You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell.
Class Levels:
Bard 5
Skald 5
Witch 7
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Mesmerist 5
Spiritualist 5
Illusion
Shadow
Illusory double can talk and cast spells.
Class Levels:
Bard 6
Skald 6
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Necromancy
As psychic crush I, but deal 7d6 + 1 points of damage per level on a save and harder to resist.
Class Levels:
Psychic 7
Evocation
Telekinetically tears target for 1d8/level damage (max 15d8) and sickens upon severed limb.
Class Levels:
Psychic 7
Abjuration
Mobile field prevents creatures from approaching within 10 ft./level.
Class Levels:
Cleric 7
Oracle 7
Wizard 6
Psychic 7
Arcanist 6
Sorcerer 6
Summoner 5
Inquisitor 6
Spiritualist 6
Transmutation
Target is damaged, staggered, and stunned.
Class Levels:
Bard 5
Skald 5
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7