Change Shape
A skinwalker can change shape to and from a bestial form as a standard action, gaining physical ability bonuses and animalistic features.
A skinwalker can change shape to and from a bestial form as a standard action. In bestial form, a skinwalker gains a +2 racial bonus to either Strength, Dexterity, or Constitution. While in this form, a skinwalker also takes on an animalistic feature that provides a special effect. Each time a skinwalker assumes bestial form, she can choose to gain one of the following features: 2 claw attacks that each deal 1d4 points of damage, darkvision to a range of 60 feet, or a +1 racial bonus to natural armor. These benefits last until the skinwalker returns to her humanoid form as a swift action. A skinwalker must first return to her humanoid form before changing to bestial form again to change benefits. Different skinwalker heritages allow skinwalker characters to select from different sets of bestial features.