Pathfinder 1e Trait Race_Package

Powerful Smell

Locathahs exuding a pungent fishy odor take a -4 penalty on Stealth checks and emit a sickening stench aura.

Although all locathahs have a distinctly fishy odor out of the water, some locathahs have slimier skin that exudes a strong scent both above and below the waves. Locathahs who have this racial trait emit a terrible scent as a 15-foot aura that nearly every other creature finds offensive. This is a poison effect. All living creatures (except other locathahs and creatures with the stench ability) within the aura must succeed at a Fortitude saving throw (DC 10 + half the locathah's character level + the locathah's Constitution modifier) or be sickened for 5 rounds. Creatures that succeed at the saving throw cannot be sickened by the same locathah's powerful smell for 24 hours. A delay poison or neutralize poison spell or similar effect removes the effect from the sickened creature. Due to their smell, locathahs with this racial trait have a -4 penalty on Stealth checks. This racial trait replaces natural armor.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

core · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 17, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Blood of the Sea by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by core on 2026-10-17.

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