Library / Spells / Druid Spells

Druid Level 3 Spells

A druid casts divine spells drawing on the primal forces of nature, preparing spells from the druid spell list. Learn more about the Druid class.

Conjuration Level 3 Concentration

A storm cloud appears at a point within range that you can see above yourself.

Class Levels:
Druid
Conjuration Level 3 Concentration

You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you can see within range.

Class Levels:
Druid Ranger
Evocation Level 3

For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.

Class Levels:
Druid Cleric Ranger Paladin Sorcerer
Abjuration Level 3

Choose one creature, object, or magical effect within range.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Transmutation Level 3 Ritual

You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment with the stone for the duration.

Class Levels:
Druid Cleric Ranger
Transmutation Level 3

This spell channels vitality into plants.

Class Levels:
Bard Druid Ranger
Abjuration Level 3 Concentration

For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.

Class Levels:
Druid Cleric Ranger Wizard Sorcerer
Necromancy Level 3

You touch a creature that has died within the last minute.

Class Levels:
Druid Cleric Ranger Paladin
Conjuration Level 3 Concentration

Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 3

You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands.

Class Levels:
Bard Druid Ranger
Transmutation Level 3 Ritual

This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends.

Class Levels:
Druid Ranger Wizard Sorcerer
Transmutation Level 3 Ritual

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat).

Class Levels:
Druid Cleric Ranger Sorcerer
Evocation Level 3 Concentration

A wall of strong wind rises from the ground at a point you choose within range.

Class Levels:
Druid Ranger