Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawing on the primal forces of nature, preparing spells from the druid spell list. Learn more about the Druid class.

Transmutation Level 4 Concentration

Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects.

Class Levels:
Druid Cleric Wizard
Transmutation Level 8 Concentration

You take control of the weather within 5 miles of you for the duration.

Class Levels:
Druid Cleric Wizard
Transmutation Level 1

You do one of the following: **Create Water.** You create up to 10 gallons of clean water within range in an open container.

Class Levels:
Druid Cleric
Abjuration Level 1

A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.

Class Levels:
Bard Druid Cleric Ranger Paladin
Transmutation Level 2

For the duration, a willing creature you touch has Darkvision with a range of 150 feet.

Class Levels:
Druid Ranger Wizard Sorcerer
Evocation Level 3

For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.

Class Levels:
Druid Cleric Ranger Paladin Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the presence of magical effects within 30 feet of yourself.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.

Class Levels:
Druid Cleric Ranger Paladin
Abjuration Level 3

Choose one creature, object, or magical effect within range.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Divination Level 4 Ritual

This spell puts you in contact with a god or a god's servants.

Class Levels:
Druid Cleric Wizard
Enchantment Level 4 Concentration

One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.

Class Levels:
Druid Ranger Sorcerer
Transmutation Cantrip

Whispering to the spirits of nature, you create one of the following effects within range.

Class Levels:
Druid
Transmutation Level 8 Concentration

Choose a point on the ground that you can see within range.

Class Levels:
Druid Cleric Sorcerer
Transmutation Cantrip

You exert control over the elements, creating one of the following effects within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 2 Concentration

You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma.

Class Levels:
Bard Druid Cleric Ranger Wizard Sorcerer
Transmutation Level 2 Concentration

For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below).

Class Levels:
Bard Druid Wizard Sorcerer
Conjuration Level 1 Concentration

Grasping plants sprout from the ground in a 20-foot square within range.

Class Levels:
Druid Ranger
Evocation Level 1 Concentration

Objects in a 20-foot Cube within range are outlined in blue, green, or violet light (your choice).

Class Levels:
Bard Druid
Divination Level 2

You sense any trap within range that is within line of sight.

Class Levels:
Druid Cleric Ranger
Divination Level 6 Concentration

You magically sense the most direct physical route to a location you name.

Class Levels:
Bard Druid Cleric
Evocation Level 4

Wispy flames wreathe your body for the duration, shedding Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Class Levels:
Druid Wizard Sorcerer
Evocation Level 7

A storm of fire appears within range.

Class Levels:
Druid Cleric Sorcerer
Evocation Level 2 Concentration

You evoke a fiery blade in your free hand.

Class Levels:
Druid Sorcerer
Conjuration Level 2 Concentration

You create a 5-foot-diameter sphere of fire in an unoccupied space on the ground within range.

Class Levels:
Druid Wizard Sorcerer