Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawing on the primal forces of nature, preparing spells from the druid spell list. Learn more about the Druid class.

Transmutation Level 6 Concentration

You attempt to turn one creature that you can see within range into stone.

Class Levels:
Druid Wizard Sorcerer
Conjuration Level 1 Concentration

You create a 20-foot-radius Sphere of fog centered on a point within range.

Class Levels:
Druid Ranger Wizard Sorcerer
Divination Level 9

You touch a willing creature and bestow a limited ability to see into the immediate future.

Class Levels:
Bard Druid Wizard Warlock
Abjuration Level 4

You touch a willing creature.

Class Levels:
Bard Druid Cleric Ranger
Enchantment Level 5

You give a verbal command to a creature that you can see within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide.

Class Levels:
Bard Druid Cleric Wizard Paladin
Conjuration Level 4 Concentration

You summon a giant centipede, spider, or wasp (chosen when you cast the spell).

Class Levels:
Druid
Conjuration Level 1

Ten berries appear in your hand and are infused with magic for the duration.

Class Levels:
Druid Ranger
Abjuration Level 5

You touch a creature and magically remove one of the following effects from it: - 1 Exhaustion level - The Charmed or Petrified condition - A curse, including the target's Attunement to a cursed magic item - Any reduction to one of the targ

Class Levels:
Bard Druid Cleric Ranger Paladin
Divination Cantrip Concentration

You touch a willing creature and choose a skill.

Class Levels:
Druid Cleric
Evocation Level 2 Concentration

A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration.

Class Levels:
Druid Ranger Wizard Sorcerer
Illusion Level 4

You make natural terrain in a 150-foot Cube in range look, sound, and smell like another sort of natural terrain.

Class Levels:
Bard Druid Wizard Warlock
Abjuration Level 6

Choose a creature that you can see within range.

Class Levels:
Druid Cleric
Abjuration Level 1

A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier.

Class Levels:
Bard Druid Cleric
Transmutation Level 2 Concentration

Choose a manufactured metal object, such as a metal weapon or a suit of Heavy or Medium metal armor, that you can see within range.

Class Levels:
Bard Druid
Conjuration Level 6

You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you.

Class Levels:
Bard Druid Cleric
Enchantment Level 2 Concentration

Choose a Humanoid that you can see within range.

Class Levels:
Bard Druid Cleric Wizard Warlock Sorcerer
Conjuration Level 1

You create a shard of ice and fling it at one creature within range.

Class Levels:
Druid Wizard Sorcerer
Evocation Level 4

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range.

Class Levels:
Druid Wizard Sorcerer
Conjuration Level 8 Concentration

A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range.

Class Levels:
Druid Wizard Sorcerer
Conjuration Level 5 Concentration

Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range.

Class Levels:
Druid Cleric Sorcerer
Transmutation Level 1

You touch a willing creature.

Class Levels:
Druid Ranger Wizard Sorcerer
Abjuration Level 2

You touch a creature and end one condition on it: Blinded, Deafened, Paralyzed, or Poisoned.

Class Levels:
Bard Druid Cleric Ranger Paladin
Divination Level 2 Ritual

Describe or name a specific kind of Beast, Plant creature, or nonmagical plant.

Class Levels:
Bard Druid Ranger
Divination Level 4 Concentration

Describe or name a creature that is familiar to you.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin