Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawing on the primal forces of nature, preparing spells from the druid spell list. Learn more about the Druid class.

Divination Level 2 Concentration

Describe or name an object that is familiar to you.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin
Transmutation Level 1

You touch a creature.

Class Levels:
Bard Druid Ranger Wizard
Abjuration Level 5

A wave of healing energy washes out from a point you can see within range.

Class Levels:
Bard Druid Cleric
Transmutation Level 3 Ritual

You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment with the stone for the duration.

Class Levels:
Druid Cleric Ranger
Transmutation Cantrip

This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin.

Class Levels:
Bard Druid Cleric Wizard Sorcerer
Transmutation Cantrip

You point toward a creature within range and whisper a message.

Class Levels:
Bard Druid Wizard Sorcerer
Illusion Level 7

You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain.

Class Levels:
Bard Druid Wizard
Evocation Level 2 Concentration

A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range.

Class Levels:
Druid
Transmutation Level 6 Concentration

Choose an area of terrain no larger than 40 feet on a side within range.

Class Levels:
Druid Wizard Sorcerer
Abjuration Level 2 Concentration

You radiate a concealing aura in a 30-foot Emanation for the duration.

Class Levels:
Druid Ranger
Abjuration Level 5

You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service.

Class Levels:
Bard Druid Cleric Wizard Warlock
Conjuration Level 7

You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence.

Class Levels:
Druid Cleric Wizard Warlock Sorcerer
Transmutation Level 3

This spell channels vitality into plants.

Class Levels:
Bard Druid Ranger
Necromancy Cantrip

You spray toxic mist at a creature within range.

Class Levels:
Druid Wizard Warlock Sorcerer
Transmutation Level 4 Concentration

You attempt to transform a creature that you can see within range into a Beast.

Class Levels:
Bard Druid Wizard Sorcerer
Conjuration Cantrip

A flickering flame appears in your hand and remains there for the duration.

Class Levels:
Druid
Abjuration Level 3 Concentration

For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.

Class Levels:
Druid Cleric Ranger Wizard Sorcerer
Abjuration Level 1 Concentration

Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.

Class Levels:
Druid Cleric Wizard Paladin Warlock
Abjuration Level 2

You touch a creature and end the Poisoned condition on it.

Class Levels:
Druid Cleric Ranger Paladin
Transmutation Level 1 Ritual

You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range.

Class Levels:
Druid Cleric Paladin
Transmutation Level 7

A creature you touch regains 4d8 + 15 Hit Points.

Class Levels:
Bard Druid Cleric
Necromancy Level 5

You touch a dead Humanoid or a piece of one.

Class Levels:
Druid
Abjuration Cantrip Concentration

You touch a willing creature and choose a damage type: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing, Poison, Radiant, Slashing, or Thunder.

Class Levels:
Druid Cleric
Transmutation Level 7 Concentration

This spell reverses gravity in a 50-foot-radius, 100 foot high Cylinder centered on a point within range.

Class Levels:
Druid Wizard Sorcerer