You bless up to three creatures within range.
Paladin Level 1 Spells
A paladin casts divine spells fueled by an oath of devotion, preparing spells from the paladin spell list. Learn more about the Paladin class.
You speak a one-word command to a creature you can see within range.
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.
For the duration, you sense the location of any Aberration, Celestial, Elemental, Fey, Fiend, or Undead within 30 feet of yourself.
For the duration, you sense the presence of magical effects within 30 feet of yourself.
For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.
Until the spell ends, your attacks with weapons deal an extra 1d4 Radiant damage on a hit.
The target takes an extra 2d8 Radiant damage from the attack.
A willing creature you touch is imbued with bravery.
Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.
You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range.
As you hit the target, it takes an extra 1d6 Fire damage from the attack.
A shimmering field surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.