Choose up to three creatures within range.
Ranger Level 2 Spells
A ranger casts primal spells through connection with the wilderness, preparing spells from the ranger spell list. Learn more about the Ranger class.
A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the target's Challenge Rating isn't 0, it automatically succeeds).
You touch a willing creature.
For the duration, a willing creature you touch has Darkvision with a range of 150 feet.
You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma.
You sense any trap within range that is within line of sight.
A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration.
You touch a creature and end one condition on it: Blinded, Deafened, Paralyzed, or Poisoned.
Describe or name a specific kind of Beast, Plant creature, or nonmagical plant.
Describe or name an object that is familiar to you.
You touch a nonmagical weapon.
You radiate a concealing aura in a 30-foot Emanation for the duration.
You touch a creature and end the Poisoned condition on it.
For the duration, no sound can be created within or pass through a 20-foot-radius Sphere centered on a point you choose within range.
The ground in a 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns.