Library / Spells / Ranger Spells

Ranger Spells

A ranger casts primal spells through connection with the wilderness, preparing spells from the ranger spell list. Learn more about the Ranger class.

Abjuration Level 2

Choose up to three creatures within range.

Class Levels:
Bard Druid Cleric Ranger Paladin
Abjuration Level 1 Ritual

You set an alarm against intrusion.

Class Levels:
Ranger Wizard
Enchantment Level 1

Target a Beast that you can see within range.

Class Levels:
Bard Druid Ranger
Enchantment Level 2 Ritual

A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the target's Challenge Rating isn't 0, it automatically succeeds).

Class Levels:
Bard Druid Ranger
Transmutation Level 2

You touch a willing creature.

Class Levels:
Druid Ranger
Divination Level 5 Ritual

You commune with nature spirits and gain knowledge of the surrounding area.

Class Levels:
Druid Ranger
Conjuration Level 3 Concentration

You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you can see within range.

Class Levels:
Druid Ranger
Conjuration Level 4 Concentration

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration.

Class Levels:
Druid Ranger
Abjuration Level 1

A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.

Class Levels:
Bard Druid Cleric Ranger Paladin
Transmutation Level 2

For the duration, a willing creature you touch has Darkvision with a range of 150 feet.

Class Levels:
Druid Ranger Wizard Sorcerer
Evocation Level 3

For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.

Class Levels:
Druid Cleric Ranger Paladin Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the presence of magical effects within 30 feet of yourself.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.

Class Levels:
Druid Cleric Ranger Paladin
Abjuration Level 3

Choose one creature, object, or magical effect within range.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Enchantment Level 4 Concentration

One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.

Class Levels:
Druid Ranger Sorcerer
Transmutation Level 2 Concentration

You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma.

Class Levels:
Bard Druid Cleric Ranger Wizard Sorcerer
Conjuration Level 1 Concentration

As you hit the target, grasping vines appear on it, and it makes a Strength saving throw.

Class Levels:
Ranger
Conjuration Level 1 Concentration

Grasping plants sprout from the ground in a 20-foot square within range.

Class Levels:
Druid Ranger
Divination Level 2

You sense any trap within range that is within line of sight.

Class Levels:
Druid Cleric Ranger
Conjuration Level 1 Concentration

You create a 20-foot-radius Sphere of fog centered on a point within range.

Class Levels:
Druid Ranger Wizard Sorcerer
Abjuration Level 4

You touch a willing creature.

Class Levels:
Bard Druid Cleric Ranger
Conjuration Level 1

Ten berries appear in your hand and are infused with magic for the duration.

Class Levels:
Druid Ranger
Abjuration Level 5

You touch a creature and magically remove one of the following effects from it: - 1 Exhaustion level - The Charmed or Petrified condition - A curse, including the target's Attunement to a cursed magic item - Any reduction to one of the targ

Class Levels:
Bard Druid Cleric Ranger Paladin
Evocation Level 2 Concentration

A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration.

Class Levels:
Druid Ranger Wizard Sorcerer