Pathfinder 1e Bloodline Bloodrager

Celestial Bloodline (Bloodrager)

By way of a celestial ancestor or divine intervention, the blood of angels fills your body with a holy potency, granting you a majestic visage and angelic powers when you enter your bloodrage.

Class
Bloodrager
Kind
Bloodline
Granted Spells
4 levels
Choices
7 bonus feats

By way of a celestial ancestor or divine intervention, the blood of angels fills your body with a holy potency, granting you a majestic visage and angelic powers when you enter your bloodrage.

Bonus Spells

Bloodline Features

Angelic Attacks Level 1 F · Gated Unlock

At 1st level, your melee attacks are considered good-aligned weapons for the purpose of bypassing damage reduction. Furthermore, when you deal damage with a melee attack to an evil outsider, you deal an additional 1d6 points of damage. This additional damage stacks with effects such as align weapon and those granted by a weapon with the holy weapon special ability.

Celestial Resistances Level 4 E · Scaling Numeric Track

At 4th level, you gain resistance 5 to acid and cold. At 12th level, these resistances increase to 10.

Conviction Level 8 F · Gated Unlock

At 8th level, once per bloodrage you can reroll one ability check, skill check, or saving throw you just made. You must decide to use this ability after the die is rolled, but before the GM reveals the results. You must take the second result, even if it’s worse.

Wings of Heaven Level 12 E · Scaling Numeric Track

At 12th level, you can choose to sprout feathery wings and fly with a speed of 60 feet and good maneuverability. At 20th level, your fly speed increases to 80 feet.

Angelic Protection Level 16 F · Gated Unlock

At 16th level, you gain a +4 deflection bonus to AC and a +4 resistance bonus on saving throws against attacks made or effects created by evil creatures. In addition, you are affected as if subject to a protection from evil spell. This effect cannot be dispelled.

Ascension Level 20 F · Gated Unlock

At 20th level, you become infused with the power of the heavens. You gain immunity to acid, cold, and petrification. You also gain resistance 10 to electricity and fire, as well as a +4 racial bonus on saving throws against poison. You have these benefits constantly, even while not bloodraging.

Grants

Angelic Protection (AC)+4 at level 16 (when raging)
Angelic Protection (saves)+4 at level 16 (when raging, against attacks and effects of evil creatures)
Ascension (poison)+4 from level 20 (against poison)
Immunitypetrification from level 20

Bonus Feats

Chosen as you gain bloodline choices — 7 options.

Dodge Your training and reflexes allow you to react swiftly to avoid an opponents' attacks.
Improved Initiative Your quick reflexes allow you to react rapidly to danger.
Iron Will You are more resistant to mental effects.
Mobility You can easily move through a dangerous melee.
Mounted Combat You are adept at guiding your mount through combat.
Ride-By Attack While mounted and charging, you can move, strike at a foe, and then continue moving.
Weapon Focus Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for the purposes of this …
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Advanced Class Guide · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 21, 2026.

Open Game Content reproduced from Advanced Class Guide by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Advanced Class Guide on 2026-10-21.

How this notice was generated

Sources Used in This Record
1 Recognized publisher
  • Based on class: Bloodrager (Class) — cites Paizo Inc.

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