Pathfinder 1e Archetype Fighter

Dervish of Dawn

Whirling blade dancer of Sarenrae who trades heavy armor for rapid scimitar strikes and blinding speed.

Class
Fighter
Kind
Archetype
Granted Spells
Replaces
1 feature

No enemy is as feared as the dervishes of dawn. While dervishes can be clerics, paladins, or rangers, zealous fighters join their ranks as well. These spinning warriors prefer light or no armor and wield scimitars with devastating consequences, moving swiftly over the treacherous desert sands to attack with lightning-fast strikes. They maneuver quickly among their enemies, relying on their speed and their skill to see them through the battle.

Replaces

Armor Training

Archetype Features

Burst of Speed Level 3

At 3rd level, a dervish takes only a -1 penalty to her AC after charging. At 7th level, the dervish can charge with no penalty. This ability replaces Armor Training 1.

Desert Stride Level 7

At 7th level, a dervish can move through 10 feet of difficult terrain each round as if it were normal terrain. This benefit stacks with the benefits provided by the Acrobatic Steps and Nimble Moves feats. This ability replaces Armor Training 2.

Rapid Attack Level 11

At 11th level, a dervish can combine a full attack with a single move. She must forgo the attack at her highest bonus but may take the remaining attacks at any point during her movement. This movement provokes attacks of opportunity as normal. This ability replaces Armor Training 3.

Lightning Strike Level 15

At 15th level, as part of a full attack, a dervish can make one additional attack. This attack is at the dervish's highest base attack bonus, but each attack in the round (including the extra one) takes a -2 penalty. This ability replaces Armor Training 4. Suggested Feats: Agile Maneuvers, Combat Expertise, Dazzling Display, Dervish Dance, Dodge, Mobility, Spring Attack, Step Up, Weapon Finesse, Weapon Focus (scimitar), Weapon Specialization (scimitar), Whirlwind Attack.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Inner Sea Primer · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 15, 2026.

Open Game Content reproduced from Inner Sea Primer by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Inner Sea Primer on 2026-09-15.

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Sources Used in This Record
  • Based on class: Fighter (Class) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.