Pathfinder 1e Bloodline Sorcerer

Arcane Bloodline

Commands pure eldritch magic, gaining an arcane bond, boosting metamagic spell DCs, and expanding spells known.

Class
Sorcerer
Kind
Bloodline
Granted Spells
9 levels
Choices
8 bonus feats
Your family has always been skilled in the eldritch art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice.

Bonus Spells

Bloodline Features

Class Skill Level 1

Knowledge (any one).

Bloodline Arcana Level 1 F · Gated Unlock

Whenever you apply a metamagic feat to a spell that increases the slot used by at least one level, increase the spell's DC by +1. This bonus does not stack with itself and does not apply to spells modified by the Heighten Spell feat.

Arcane Bond Level 1 F · Gated Unlock

At 1st level, you gain an arcane bond, as a wizard equal to your sorcerer level. Your sorcerer levels stack with any wizard levels you possess when determining the powers of your familiar or bonded object. This ability does not allow you to have both a familiar and a bonded item. Once per day, your bond item allows you to cast any one of your spells known (unlike a wizard's bonded item, which allows him to cast any one spell in his spellbook).

Metamagic Adept Level 3 C · Uses-Per-Day Ability Rest

At 3rd level, you can apply any one metamagic feat you know to a spell you are about to cast without increasing the casting time. You must still expend a higher-level spell slot to cast this spell. You can use this ability once per day at 3rd level and one additional time per day for every four sorcerer levels you possess beyond 3rd, up to five times per day at 19th level. At 20th level, this ability is replaced by arcane apotheosis.

New Arcana Level 9 F · Gated Unlock

At 9th level, you can add any one spell from the sorcerer/wizard spell list to your list of spells known. This spell must be of a level that you are capable of casting. You can also add one additional spell at 13th level and 17th level.

School Power Level 15 F · Gated Unlock

At 15th level, pick one school of magic. The DC for any spells you cast from that school increases by +2. This bonus stacks with the bonus granted by Spell Focus.

Arcane Apotheosis Level 20 F · Gated Unlock

↪ builds on Metamagic Adept

At 20th level, your body surges with arcane power. You can add any metamagic feats that you know to your spells without increasing their casting time, although you must still expend higher-level spell slots. Whenever you use magic items that require charges, you can instead expend spell slots to power the item. For every three levels of spell slots that you expend, you consume one less charge when using a magic item that expends charges.

Bonus Feats

Chosen as you gain bloodline choices — 8 options.

Combat Casting You are adept at spellcasting when threatened or distracted.
Improved Counterspell You are skilled at countering the spells of others using similar spells.
Improved Initiative Your quick reflexes allow you to react rapidly to danger.
Iron Will You are more resistant to mental effects.
Scribe Scroll You can create magic scrolls.
Skill Focus (Knowledge (arcana)) Choose a skill. You are particularly adept at that skill.
Spell Focus Choose a school of magic. Any spells you cast of that school are more difficult to resist.
Still Spell Cast the affected spell without somatic components.
Source

Core Rulebook

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Core Rulebook · OGL-1.0a

Added to the library by eco_the_exploiter on Aug. 2, 2026.

Original content contributed by Core Rulebook, designated as Open Game Content under the OGL-1.0a.

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Sources Used in This Record
  • Based on class: Sorcerer (Class) — core content under OGL 1.0a

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