Pathfinder 1e
Domain
Cleric
Magic Domain
Arcane Subdomain
As a standard action you can become a beacon of arcane energy until the end of your next turn.
- Class
- Cleric
- Kind
- Domain
- Granted Spells
- 2 levels
- Replaces
- 1 feature
Subdomain of the Magic domain, replacing its hand of the acolyte power with Arcane Beacon.
Replaces
hand of the acolyte
Domain Spells (Replacement)
Domain Features
Arcane Beacon Level 1 C · Uses-Per-Day Ability
As a standard action you can become a beacon of arcane energy until the end of your next turn. The aura emanates 15 feet from you. All arcane spells cast within the aura either gain a +1 bonus to their caster level or increase their saving throw DC by +1. The caster chooses the benefit when she casts the spell. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.