Pathfinder 1e
Domain
Cleric
Water Domain
Flotsam Subdomain
At 6th level, once per day you can reach into water as a standard action and pull out an object with a maximum gp value of up to 50 gp × your cleric level.
- Class
- Cleric
- Kind
- Domain
- Granted Spells
- 3 levels
- Replaces
- 1 feature
Subdomain of the Water domain, replacing its cold resistance power with Sift.
Replaces
Cold Resistance
Domain Spells (Replacement)
Domain Features
Sift Level 6
At 6th level, once per day you can reach into water as a standard action and pull out an object with a maximum gp value of up to 50 gp × your cleric level.
This object always has the broken condition upon being withdrawn from the water. The water you reach into must be at least deep enough to fully immerse yourself in it. At 12th level, objects you retrieve are not broken. At 20th level, you can retrieve objects worth up to 5,000 gp. If retrieving an object that would not normally float, assume it rests on top of or is entwined with debris that does float. Objects retrieved in this manner disappear after 24 hours, if not already used up or otherwise destroyed before then.