Pathfinder 1e
Domain
Cleric
Water Domain
Oceans Subdomain
As a standard action, you can cause a mighty wave to appear that pushes or pulls a single creature.
- Class
- Cleric
- Kind
- Domain
- Granted Spells
- 3 levels
- Replaces
- 1 feature
Subdomain of the Water domain, replacing its icicle power with Surge.
Replaces
Icicle
Domain Spells (Replacement)
Additional Spell Access
These spells are linked to this option separately from the primary spell progression above.
Domain Features
Surge Level 1 C · Uses-Per-Day Ability
As a standard action, you can cause a mighty wave to appear that pushes or pulls a single creature. Make a combat maneuver check against the target, using your cleric level + your Wisdom modifier as your CMB. If successful, you may pull or push the creature as if using the bull rush or drag combat maneuver. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.