Accept alchemical burn to make second attack in a round at full attack bonus.
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Reduces penalty to Disguise checks for looking younger or older by 2.
Reduces time to create a disguise, may reduce penalty to appear as different race.
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Profession (Herbalist) DC 18; Yield 1 dose; Terrain - temperate or warm deserts
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Gives second save against nausea
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Profession (Herbalist) DC 18; Yield 1 dose; Terrain - temperate or warm forests or plains
Cures 1 damage, temporarily stops bleeding
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Profession (Herbalist) DC 20; Yield 1d4 dose; Terrain - any plains or swamps
Allows alchemical inspiration on 1d4 Intimidate checks, makes Diplomacy checks more difficult.
Profession (Herbalist) DC 24; Yield 1 dose; Terrain - any swamps
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Profession (Herbalist) DC 18; Yield 1 dose; Terrain - any mountains