Piton Gear A piton is an iron spike with a loop or ring on the end so you can tie a rope to it. 1 gp · 1.00 lb core-rulebook gear adventuring-gear
Plague Bundle Gear This hard, ceramic canister is filled with a noxious mass of diseased carrion and offal that can be used as ammunition for a catapult or a trebuchet. ultimate-combat gear
Plague Powder (Blinding Sickness) Gear No summary yet. 256 gp horror_adventures gear goods alchemical
Pocketed Scarf Gear An elaborate design disguises several small pockets on one side of this scarf. 8 gp · 1.00 lb ultimate-equipment gear item
Poison (Blistercap Spore) Gear Contact; Fort DC 20; Freq 1 rnd (6); Effect 1d2 Dex drain and 1 Con drain/Sickened 1 min; Cure 2 saves 1125 gp ultimate_wilderness gear goods poison
Poison (Blue Star) Gear Ingested; Fort DC 15; Onset 10 min; Freq 1 min (6); Effect 1d2 Con dmg, -2 penalty on saves vs. 500 gp ultimate_wilderness gear goods poison
Poison (Breath Of The Mantis God) Gear Inhaled; Fort DC 21; Freq 1 min (6); Effect 1d4 bleed/1d3 Con dmg (see text); Cure 2 consecutive saves 1500 gp adventurer_s_guide gear goods poison
Poison (Cloudthorn Venom) Gear Injury; Fort DC 14; Onset 1d4 rnds; Freq 1 hr (3); Effect 1d3 Str and Dex dmg, unable to feel pain for 1 hour (see text); Cure 1 save 400 gp ultimate_wilderness gear goods poison
Poison (Crone's Curse) Gear Inhaled; Fort DC 16; Onset 1d4 hrs; Frequency 1 day (6); Effect 1 Dex and Wis dmg, -4 on saves to resist effects of extreme temps; vulnerable to cold and fire dmg; Cure 2 saves 600 gp ultimate_wilderness gear goods poison