Alchemy Crafting Kit Gear An alchemist with an alchemy crafting kit is assumed to have all the material components needed for his extracts, mutagens, and bombs, except for those components that have a specific cost. 25 gp · 50.00 lb ultimate-equipment gear item
Ale Gear Ale is a type of beer brewed from malted barley. 4 gp · 1.00 lb ultimate-equipment gear item
Alkali Flask Gear This flask of caustic liquid reacts with an ooze's natural acids. 15 gp · 1.00 lb advanced-player-s-guide gear special-substances-and-items
Anderos Salve And Mulibrous Tincture Gear No summary yet. 5 gp adventurer_s_guide gear goods alchemical
Angelskin Gear The preserved skin of an angel retains a portion of celestial grace and can be crafted into leather, hide, or studded leather armor. 350 gp · 45.00 lb ultimate-equipment gear
Angelstep Gear Profession (Herbalist) DC 18; Yield 1 dose; Terrain - temperate or warm deserts 25 gp · 0.10 lb ultimate_wilderness gear goods herbalism
Animal Call Gear +2 on Survival to track specific animal type or get along in the wild 0 gp advanced_class_guide gear goods general
Animal Glue Gear This simple glue is created by extensively boiling animal skin, bones, hooves, horn, and tendons until they turn into a ochre syrup that cools when it hardens. 5 gp · 1.00 lb ultimate-equipment gear item
Animal Harness Gear This leather or hemp harness allows a holder to restrain and control a domesticated animal. 2 gp · 2.00 lb advanced-player-s-guide gear animal-related-gear
Antidote Kit Gear This small box contains a wide variety of remedies and treatments against not only specific poisons but also their most common methods of delivery, including such things as purgatives to eliminate ing 100 gp · 3.00 lb ultimate-equipment gear item
Antiemetic Snuff Gear Gives second save against nausea 50 gp advanced_class_guide gear goods alchemical
Antiplague Gear If you drink a vial of this foul-tasting, milky tonic, you gain a +5 alchemical bonus on Fortitude saving throws against disease for the next hour. 50 gp advanced-player-s-guide gear special-substances-and-items
Antitoxin Gear If you drink a vial of antitoxin, you get a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour. 50 gp core-rulebook gear special-substances-and-items
Applejack Gear This even stronger version of hard cider is typically made by allowing hard cider to freeze during the winter cold, then removing the ice to extract much of the water from the cider and concentrate th 8 gp · 1.00 lb ultimate-equipment gear item
Area Map Gear A geographically relevant map grants a user a +1 circumstance bonus on Survival checks made to navigate in the wilderness. 50 gp · 2.00 lb ultimate-equipment gear item
Armor Ointment Gear This thick lubricant makes the joints of armor move more freely. 30 gp · 1.00 lb ultimate-equipment gear item
Artisan's Outfit Gear This outfit includes a shirt with buttons, a skirt or pants with a drawstring, shoes, and perhaps a cap or hat. 1 gp · 4.00 lb core-rulebook gear clothing
Backpack Gear This leather knapsack has one large pocket that closes with a buckled strap and holds about 2 cubic feet of material. 2 gp · 2.00 lb core-rulebook gear adventuring-gear
Backpack, Masterwork Gear This backpack has numerous pockets for storing various items that might be needed while adventuring. 50 gp · 4.00 lb advanced-player-s-guide gear adventuring-gear