Poison (Draughtcap Fungus) Gear Ingested; Fort DC 16; Onset 4d6 hrs; Freq 1 hr (8); Effect 1d2 Str dmg, dehydration (see text); Cure 2 saves 150 gp ultimate_wilderness gear goods poison
Poison (Goblin's Eye) Gear Ingested; Fort DC 13; Onset 1 min; Freq 1 min (6); Effect 1 Con dmg, nauseated 1 min; Cure 1 save 75 gp ultimate_wilderness gear goods poison
Poison (Jackalroot Essence) Gear Injury; Fort DC 18; Freq 1 rnd (1d6); Effect uncontrollable laughter (as per hideous laughter); Cure 2 saves 600 gp ultimate_wilderness gear goods poison
Poison (Nymph's Lure) Gear Ingested; Fort DC 15; Onset 1d4 hrs; Freq 1 hr (8); Effect 1d2 Str and Wis dmg, pheremone release (see text); Cure 1 save 250 gp ultimate_wilderness gear goods poison
Poison (Red Bedlam) Gear Ingested; Fort DC 15; Onset 10 min; Freq 1 min (10); Effect confusion; Cure 2 saves 1200 gp ultimate_wilderness gear goods poison
Poison (Starving Nettle) Gear Injury; Fort DC 15; Freq 1 day (8); Effect 1d3 Dex and Con dmg, unable to eat (see text); Cure 2 saves 300 gp ultimate_wilderness gear goods poison
Poison (Styx Sap) Gear Contact; Fort DC 18; Onset 1d4 min; Freq 10 min (6); Effect 1d4 Wis dmg, loses memories from past 10 minutes; Cure 1 save 2600 gp ultimate_wilderness gear goods poison
Poison (Third Eye) Gear Contact; Fort DC 17; Onset 1 min; Freq 1 rnd (6); Effect 1d3 Wis dmg, possible confusion; Cure 2 saves 900 gp ultimate_wilderness gear goods poison
Poison (Violet Venom) Gear Contact; Fort DC 13; Freq 1 min (6); Effect 1d2 Str and Con dmg; Cure 1 save 800 gp ultimate_wilderness gear goods poison
Poison (Witch-Hunter's Sword) Gear Ingested; Fort DC 19; Onset 10 min; Freq 1 hr (8); Effect 1 Int, Wis, and Cha dmg, -5 on concentration, concentration to cast spells or use spell-like abilities (see text); Cure 2 saves 850 gp ultimate_wilderness gear goods poison
Poison Pill Ring Gear This ring has a tiny compartment under the setting, typically used to hold poison. 20 gp advanced-player-s-guide gear adventuring-gear
Poison Ward Salve Gear Gives second save against contact poison 15 gp advanced_class_guide gear goods alchemical
Poisoning Sheath Gear This scabbard contains strips of natural sea sponges on its interior. 50 gp · 1.00 lb ultimate-equipment gear item
Pole Gear This 10-foot length of wood is useful for probing pits, flagstones, and murky liquids from a safe distance. 5 gp · 8.00 lb core-rulebook gear adventuring-gear
Polo Gear Gear This includes a leather helmet, a long-handled mallet, and a wooden ball. 5 gp · 5.00 lb ultimate-equipment gear item
Poncho Gear This circle of water-resistant fabric (typically wool or leather) has a hooded opening in the center, making it easy to slip it on or off and protecting your entire body from rain or snow. 5 gp · 2.00 lb ultimate-equipment gear item
Portable Alchemist's Lab Gear This compact version of a full-sized alchemist's lab provides a +1 circumstance bonus on Craft (alchemy) checks. 75 gp · 20.00 lb ultimate-equipment gear item
Portable Altar Gear Portable altars are typically made of wood and are ornately carved and decorated with the religious iconography of a specific religion. 250 gp · 40.00 lb ultimate-equipment gear item
Portable Bridge Gear When staked down with eight pitons (four on each side of the gap), this rope and slat bridge can support up to 1,500 pounds and span a 30-foot gap. 200 gp · 60.00 lb ultimate-equipment gear item
Portable Ram Gear This iron-shod wooden beam gives you a +2 circumstance bonus on Strength checks made to break open a door and allows a second person to help, automatically increasing your bonus by +2. 10 gp · 20.00 lb ultimate-equipment gear item
Pot Gear This 8-inch-diameter iron pot is sturdy and has feet, a lid, and a rounded handle. 8 gp · 4.00 lb core-rulebook gear adventuring-gear
Powder Gear Powdered chalk, flour, and similar materials are popular with adventurers for their utility in pinpointing invisible creatures. 1 gp · 1.00 lb advanced-player-s-guide gear adventuring-gear
Powder Horn Gear Typically crafted from hollowed-out animal horn, but increasingly crafted from metal in a wide variety of shapes, a powder horn can hold up to 10 doses of black powder. 3 gp · 1.00 lb ultimate-equipment gear item