Cork Vest Gear -2 penalty on Dexterity and Swim checks; only go underwater if Swim check failed by 10 or more; +4 to Swim to avoid damage from fatigue 25 gp · 1.00 lb advanced-class-guide gear goods shirt
Courtesan's Kit Tool Includes razor, scented oils and salves, frangrances, warming pot, variety of outfits, books of poetry, literature, plays 10 gp · 5.00 lb advanced-class-guide tool goods tools
Diamond Dust Vial Gear Target blinded for 1 round (DC 20 Reflex negates) 25 gp advanced-class-guide gear goods alchemical
Dowsing Rod Tool provide a +2 circumstance bonus on Survival checks for the dowsing occult skill unlock. 10 gp · 1.00 lb occult-adventures tool goods tools
Dragon Rose Gear Profession (Herbalist) DC 18; Yield 1 dose; Terrain - any forests or mountains 25 gp · 0.10 lb ultimate-wilderness gear goods herbalism
Dream Lichen Gear Profession (Herbalist) DC 30; Yield 1 dose; Terrain - anywhere the boundaries between the Material Plane and the Dimension of Dreams grow thin 2000 gp · 0.10 lb ultimate-wilderness gear goods herbalism
Dust Knuckles Gear Release vial contents when punching someone in the face 25 gp · 0.50 lb advanced-class-guide gear goods alchemical
Ectoplasmic Residue Weapon ranged touch attack DC13 Will, shaken 1d4 rounds, splash 1 round 20 gp · 2.00 lb occult-adventures weapon goods alchemical
Fairy Cap Gear Profession (Herbalist) DC 20; Yield 1 dose; Terrain - any near ley lines 250 gp · 0.10 lb ultimate-wilderness gear goods herbalism
Falsehood Fizz Gear Allows alchemical inspiration on 1d4 Bluff checks, makes Sense Motive checks more difficult. 190 gp ultimate-intrigue gear goods alchemical
Fellowship Film Gear Allows alchemical inspiration on 1d4 Diplomacy checks, makes Intimidate checks more difficult. 190 gp ultimate-intrigue gear goods alchemical
Fire Pump Tool Kit for heavy wagon; DC 20 Strength check to spray water to extinguish 5 sq. 200 gp · 500.00 lb advanced-class-guide tool goods tools