Lungchuan Tamo Weapon What seems to be an ordinary baton sheaths a pair of matching slender-bladed daggers perfectly balanced throwing blades. Damage: 1d4 5 gp · 1.00 lb monk ultimate-equipment weapon monk martial
Mattock Weapon A mattock resembles a two-handed pick, but with a chisel-like blade instead of a point. Damage: 2d4 12 gp · 12.00 lb fragile ultimate-equipment weapon fragile martial
Monk's Spade Weapon This polearm is a double weapon. Damage: 1d6/1d6 20 gp · 12.00 lb doublemonk ultimate-equipment weapon double monk
Naginata Weapon The naginata consists of a 6-foot staff affixed to a 2-foot-long, slightly curved, swordlike blade. Damage: 1d8 35 gp · 9.00 lb reach ultimate-equipment weapon reach martial
Nine-Ring Broadsword Weapon This broad-bladed weapon has nine heavy rings threaded through its spine, providing additional weight to add to the force of its impressive chopping power. Damage: 1d8 15 gp · 4.00 lb monk ultimate-equipment weapon monk martial
Nodachi Weapon This very long, two-handed weapon has a slender but wickedly sharp 4-foot-long blade at one end. Damage: 1d10 / 18-20 60 gp · 8.00 lb brace ultimate-equipment weapon brace martial
Ogre Hook Weapon This large crook of sharpened metal makes it easy to trip and catch fleeing opponents. Damage: 1d10 24 gp · 10.00 lb trip ultimate-equipment weapon trip martial
Pilum Weapon The tip of this heavy javelin is designed to break off and embed itself into a shield once it hits. Damage: 1d8 5 gp · 4.00 lb see-text advanced-player-s-guide weapon see-text martial
Poisoned Sand Tube Weapon Resembling a slim scroll case made of bamboo or metal, this tube is filled with fine sand that is soaked or coated with inhaled or contact poison. Damage: Special 1 gp · 1.00 lb see-text ultimate-equipment weapon see-text martial
Ranseur Weapon Similar in appearance to a trident, a ranseur has a single spear at its tip, flanked by a pair of short, curving blades. Damage: 2d4 10 gp · 12.00 lb disarmreach core-rulebook weapon disarm reach
Rapier Weapon You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a rapier sized for you, even though it isn't a light weapon. Damage: 1d6 / 18-20 20 gp · 2.00 lb core-rulebook weapon martial
Rapier Of Battlefield Movement Weapon +5 to Acrobatics checks made to move through an enemy's threatened area or through its space; after hitting with a melee attack with this weapon, spend 1 panache point to move 10 feet without provoking attacks of opportu Damage: 1d6 / 18-20 20 gp · 2.00 lb advanced-class-guide weapon resizable melee
Rhomphaia Weapon This Bronze Age weapon is an early polearm consisting of a long, single-edged blade attached to a sturdy staff, sometimes slightly curved. Damage: 2d4 15 gp · 10.00 lb bracefragilereach ultimate-equipment weapon brace fragile
Sansetsukon Weapon Also called a three-section staff, this weapon is divided into three 2-foot-long segments chained together, allowing the wielder greater flexibility than a normal staff and allowing the weapon to be s Damage: 1d10 / 19-20 8 gp · 3.00 lb blockingdisarmmonk ultimate-equipment weapon blocking disarm
Sap Weapon This weapon consists of a soft wrapping around a hard, dense core, typically a leather sheath around a lead rod. Damage: 1d6 1 gp · 2.00 lb nonlethal core-rulebook weapon nonlethal martial
Scimitar Weapon This curved sword is shorter than a longsword and longer than a shortsword. Damage: 1d6 / 18-20 15 gp · 4.00 lb core-rulebook weapon martial
Scizore Weapon The scizore is a hardened tube that fits over the forearm, ending in a semicircular blade used for devastating bladed punch attacks. Damage: 1d10 20 gp · 3.00 lb performance ultimate-equipment weapon performance martial
Scythe Weapon This weapon consists of a long wooden shaft with protruding handles and a sharp curved blade set at a right angle. Damage: 2d4 18 gp · 10.00 lb trip core-rulebook weapon trip martial
Shang Gou Weapon Forged in pairs, these solid metal blades end in curved hooks, while the hand guards are hammered into outward-facing spiked crescents. Damage: 1d4 6 gp · 1.00 lb disarm-or-tripmonk ultimate-equipment weapon disarm-or-trip monk
Shield, Heavy; Steel Shield You strap a shield to your forearm and grip it with your hand. AC +2 20 gp · 15.00 lb core-rulebook shield martial
Shield, Heavy; Wooden Shield You strap a shield to your forearm and grip it with your hand. AC +2 7 gp · 10.00 lb core-rulebook shield martial
Shortbow Weapon A shortbow is made up of one piece of wood, about 3 feet in length. Damage: 1d6 30 gp · 2.00 lb core-rulebook weapon martial
Shortsword Weapon This sword is about 2 feet in length. Damage: 1d6 / 19-20 10 gp · 2.00 lb core-rulebook weapon martial
Sibat Weapon This weapon is similar to a shortspear with a flexible rattan or bamboo shaft and an elaborately barbed head. Damage: 1d6 2 gp · 2.00 lb grapple ultimate-equipment weapon grapple martial