No summary yet.
Equipment Search
Search weapons, armor, shields, tools, and adventuring gear by type, material, properties, and price.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
No summary yet.
Contact; Fort DC 20; Freq 1 rnd (6); Effect 1d2 Dex drain and 1 Con drain/Sickened 1 min; Cure 2 saves
Ingested; Fort DC 15; Onset 10 min; Freq 1 min (6); Effect 1d2 Con dmg, -2 penalty on saves vs.
Inhaled; Fort DC 21; Freq 1 min (6); Effect 1d4 bleed/1d3 Con dmg (see text); Cure 2 consecutive saves
Injury; Fort DC 14; Onset 1d4 rnds; Freq 1 hr (3); Effect 1d3 Str and Dex dmg, unable to feel pain for 1 hour (see text); Cure 1 save
Inhaled; Fort DC 16; Onset 1d4 hrs; Frequency 1 day (6); Effect 1 Dex and Wis dmg, -4 on saves to resist effects of extreme temps; vulnerable to cold and fire dmg; Cure 2 saves
Ingested; Fort DC 16; Onset 4d6 hrs; Freq 1 hr (8); Effect 1d2 Str dmg, dehydration (see text); Cure 2 saves
Ingested; Fort DC 13; Onset 1 min; Freq 1 min (6); Effect 1 Con dmg, nauseated 1 min; Cure 1 save
Injury; Fort DC 18; Freq 1 rnd (1d6); Effect uncontrollable laughter (as per hideous laughter); Cure 2 saves
Ingested; Fort DC 15; Onset 1d4 hrs; Freq 1 hr (8); Effect 1d2 Str and Wis dmg, pheremone release (see text); Cure 1 save
Ingested; Fort DC 15; Onset 10 min; Freq 1 min (10); Effect confusion; Cure 2 saves
Injury; Fort DC 15; Freq 1 day (8); Effect 1d3 Dex and Con dmg, unable to eat (see text); Cure 2 saves
Contact; Fort DC 18; Onset 1d4 min; Freq 10 min (6); Effect 1d4 Wis dmg, loses memories from past 10 minutes; Cure 1 save
Contact; Fort DC 17; Onset 1 min; Freq 1 rnd (6); Effect 1d3 Wis dmg, possible confusion; Cure 2 saves
Contact; Fort DC 13; Freq 1 min (6); Effect 1d2 Str and Con dmg; Cure 1 save