Falcata Weapon This heavy blade has a single sharp, concave edge and a hook-shaped hilt. Damage: 1d8 / 19-20 18 gp · 4.00 lb advanced-player-s-guide weapon exotic
Falchion Weapon This sword has one curved, sharp edge like a scimitar, with the back edge unsharpened and either flat or slightly curved. Damage: 2d4 / 18-20 75 gp · 8.00 lb core-rulebook weapon martial
Fiend's Mouth Cannon Weapon These massive cannons are usually crafted in multiple pieces, and sometimes feature the heads of demons, devils, or other fiends at their mouths. Damage: 8d6 9000 gp ultimate-combat weapon exotic
Fighting Fan Weapon Made to resemble a courtier's fan, this device consists of silk paper stretched and folded over a folding frame of hardened steel. Damage: 1d4 5 gp distractingmonk ultimate-equipment weapon distracting monk
Fire Lance Weapon This primitive firearm is merely a long tube that, when ignited, propels forth a short gout of flame and a javelin. Damage: 1d6 25 gp · 4.00 lb ultimate-equipment weapon firearms
Firearm Bullet Weapon The ammunition of most one-handed and two-handed firearms, firearm bullets typically take the form of small balls of lead or some other metal. 1 gp ultimate-equipment weapon ammunition
Firedrake Weapon These large siege engines are typically wheeled or attached to vehicles that can transport them to the battlefield. Damage: 6d6 4000 gp ultimate-combat weapon exotic
Firewyrm Weapon This siege engine is a larger version of the firedrake. Damage: 6d6 6000 gp ultimate-combat weapon
Flail Weapon A flail consists of a spiked metal ball, connected to a handle by a sturdy chain. Damage: 1d8 8 gp · 5.00 lb disarmtrip core-rulebook weapon disarm trip
Flame Fountain Firework Weapon This hollow metal or wooden tube contains slow-burning powder. Damage: 1d8 100 gp see-text ultimate-equipment weapon see-text
Flight Arrows Weapon These arrows have light shafts and special fletching to give them greater range. 2 gp · 3.00 lb ultimate-equipment weapon ammunition
Flying Blade Weapon A flying blade is a large, crescent-shaped blade anchored to a 10-foot chain. Damage: 1d12 40 gp · 12.00 lb performancereach ultimate-equipment weapon performance reach
Fuse Grenade Weapon This hollow clay container holds a small charge of black power and a slow-burning fuse. Damage: 2d6/1d6 100 gp · 1.00 lb areasee-text ultimate-equipment weapon area see-text
Gauntlet Weapon This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. Damage: 1d3 2 gp · 1.00 lb core-rulebook weapon simple
Ghast Retch Flask Weapon Harvested and concentrated from the remains of slain ghasts, this foul-smelling powder is kept in tightly sealed flasks. 50 gp · 1.00 lb splashsee-text ultimate-equipment weapon splash see-text
Gladius Weapon The gladius is the favorite sword of gladiators, with a heavier blade than the standard shortsword. Damage: 1d6 / 19-20 15 gp · 3.00 lb performance ultimate-equipment weapon performance martial
Glaive Weapon A glaive is a simple blade, mounted to the end of a pole about 7 feet in length. Damage: 1d10 8 gp · 10.00 lb reach core-rulebook weapon reach martial
Glaive-Guisarme Weapon This polearm combines the blade of a glaive with a wicked hook. Damage: 1d10 12 gp · 10.00 lb bracereachsee-text advanced-player-s-guide weapon brace reach
Gnome Hooked Hammer Weapon A gnome hooked hammer is a double weapon an ingenious tool with a hammer head at one end of its haft and a long, curved pick at the other. Damage: 1d8/1d6 20 gp · 6.00 lb doubletrip ultimate-equipment weapon double trip
Great Terbutje Weapon This Stone Age weapon is a 4-foot-long version of the terbutje. Damage: 1d10 / 19-20 12 gp · 4.00 lb fragile ultimate-equipment weapon fragile exotic
Greataxe Weapon This two-handed battle axe is heavy enough that you can't wield it with one hand. Damage: 1d12 20 gp · 12.00 lb core-rulebook weapon martial
Greatclub Weapon This larger, bulkier version of the common club is heavy enough that you can't wield it with one hand. Damage: 1d10 5 gp · 8.00 lb core-rulebook weapon martial
Greatsword Weapon This immense two-handed sword is about 5 feet in length. Damage: 2d6 / 19-20 50 gp · 8.00 lb core-rulebook weapon martial