Poisoned Sand Tube Weapon Resembling a slim scroll case made of bamboo or metal, this tube is filled with fine sand that is soaked or coated with inhaled or contact poison. Damage: Special 1 gp · 1.00 lb see-text ultimate-equipment weapon see-text
Punching Dagger Weapon A punching dagger's blade is attached to a horizontal handle that projects out from the fist when held. Damage: 1d4 2 gp · 1.00 lb ultimate-equipment weapon
Quadrens Weapon A quadrens looks similar to a sturdy dagger, but with four spikes mounted in a square pattern in place of a blade. Damage: 1d6 / 19-20 8 gp · 2.00 lb performance ultimate-equipment weapon performance
Quarterstaff Weapon A quarterstaff is a simple piece of wood, about 5 feet in length. Damage: 1d6/1d6 · 4.00 lb doublemonk core-rulebook weapon double monk
Ranseur Weapon Similar in appearance to a trident, a ranseur has a single spear at its tip, flanked by a pair of short, curving blades. Damage: 2d4 10 gp · 12.00 lb disarmreach core-rulebook weapon disarm reach
Rapier Weapon You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a rapier sized for you, even though it isn't a light weapon. Damage: 1d6 / 18-20 20 gp · 2.00 lb core-rulebook weapon
Rapier Of Battlefield Movement Weapon +5 to Acrobatics checks made to move through an enemy's threatened area or through its space; after hitting with a melee attack with this weapon, spend 1 panache point to move 10 feet without provoking attacks of opportu Damage: 1d6 / 17-20 20 gp · 2.00 lb advanced_class_guide weapon resizable melee
Repeating Crossbow Bolts Weapon Bolts for a repeating crossbow are designed to fit the bolt case of a repeating crossbow. 1 gp · 1.00 lb ultimate-equipment weapon
Repeating Hand Crossbow Weapon This weapon functions identically to a repeating heavy crossbow, except its damage, critical, and range values are equivalent to those of a hand crossbow instead. Damage: 1d4 / 19-20 800 gp · 4.00 lb ultimate-equipment weapon
Repeating Heavy Crossbow Weapon The repeating heavy crossbow holds 5 repeating crossbow bolts. Damage: 1d10 / 19-20 400 gp · 12.00 lb ultimate-equipment weapon
Repeating Light Crossbow Weapon This weapon functions identically to a repeating heavy crossbow, except that its damage, critical, and range values are equivalent to those of a light crossbow instead of a heavy crossbow. Damage: 1d8 / 19-20 250 gp · 6.00 lb ultimate-equipment weapon
Revolver Weapon A revolver is a pistol with a revolving cylinder containing six chambers. Damage: 1d8 4000 gp · 4.00 lb ultimate-equipment weapon
Rhoka Sword Weapon This sword is used almost exclusively by the life-hating urdefhans ( Bestiary 2 276). Damage: 1d8 / 18-20 25 gp · 6.00 lb ultimate-equipment weapon
Rhomphaia Weapon This Bronze Age weapon is an early polearm consisting of a long, single-edged blade attached to a sturdy staff, sometimes slightly curved. Damage: 2d4 15 gp · 10.00 lb bracefragilereach ultimate-equipment weapon brace fragile
Rifle Weapon This improvement on the musket features a grooved barrel that imparts a twisting, spiral motion to the bullet as it exits, stabilizing it and preventing the end-over-end tumbling common to projectiles Damage: 1d10 5000 gp · 12.00 lb ultimate-equipment weapon
Rope Dart Weapon This deceptively complex weapon appears to be nothing more than a 12-foot rope attached to a 6-inch-long, conical metal spike. Damage: 1d4 1 gp blockingdistractingmonk ultimate-equipment weapon blocking distracting
Sai Weapon A sai is a metal spike flanked by a pair of prongs used to trap an enemy's weapon. Damage: 1d4 1 gp · 1.00 lb disarmmonk core-rulebook weapon disarm monk
Sansetsukon Weapon Also called a three-section staff, this weapon is divided into three 2-foot-long segments chained together, allowing the wielder greater flexibility than a normal staff and allowing the weapon to be s Damage: 1d10 / 19-20 8 gp · 3.00 lb blockingdisarmmonk ultimate-equipment weapon blocking disarm
Sap Weapon This weapon consists of a soft wrapping around a hard, dense core, typically a leather sheath around a lead rod. Damage: 1d6 1 gp · 2.00 lb nonlethal core-rulebook weapon nonlethal
Sawtooth Sabre Weapon The signature weapon of certain assassin cults, the sawtooth sabre is a cruelly efficient weapon. Damage: 1d8 / 19-20 35 gp · 2.00 lb ultimate-equipment weapon
Sawtooth Sabre Weapon No summary yet. Damage: 1d8 / 18-20 35 gp · 2.00 lb adventurer_s_guide weapon resizable melee
Scimitar Weapon This curved sword is shorter than a longsword and longer than a shortsword. Damage: 1d6 / 18-20 15 gp · 4.00 lb core-rulebook weapon
Scizore Weapon The scizore is a hardened tube that fits over the forearm, ending in a semicircular blade used for devastating bladed punch attacks. Damage: 1d10 20 gp · 3.00 lb performance ultimate-equipment weapon performance
Scorpion Whip Weapon This whip has a series of razor-sharp blades and fangs inset along its tip. Damage: 1d4 5 gp · 3.00 lb performance ultimate-equipment weapon performance