Dust Knuckles Gear Release vial contents when punching someone in the face 25 gp · 0.50 lb advanced_class_guide gear goods alchemical
Dwarven Stout Gear More a family of beers than one single drink, dwarven stout is known by different names in human lands. 2 gp · 1.00 lb ultimate-equipment gear item
Dwarven Trail Rations Gear Dwarven trail rations consist of smoked sausages and salted meat, rounded out with hard biscuits and dried vegetables. 2 gp · 1.00 lb ultimate-equipment gear item
Ear Trumpet Gear By holding this specially crafted ear trumpet to your ear and placing the other end against a door or wall, you reduce the DC penalty for listening through a door or wall by 5. 5 gp · 2.00 lb ultimate-equipment gear item
Earplugs Gear Made of waxed cotton or cork, earplugs give you a +2 circumstance bonus on saves against effects that require hearing but also cause a 5 penalty on hearing-based Perception checks. 3 gp advanced-player-s-guide gear adventuring-gear
Eel Hide Gear This supple material offers as much protection as leather, but is more flexible and resistant to electricity. 350 gp · 45.00 lb ultimate-equipment gear
Elven Trail Rations Gear Elves favor soft trail bread made of oats mixed with other grains, berries, and nuts and sweetened with honey. 2 gp · 1.00 lb ultimate-equipment gear item
Elysian Bronze Gear First crafted in the deeps of time by the titans and bestowed as gifts to monster-slaying heroes among the lesser races, Elysian bronze retains the brazen coloration of its namesake but is as hard as 350 gp · 45.00 lb ultimate-equipment gear
Embalming Fluid Gear This fluid is used to preserve corpses, whether for later dissection, taxidermy, necromancy, or magic such as raise dead . 50 gp · 10.00 lb ultimate-equipment gear item
Entangling Shot Cartridge Gear This mix of black powder and an alchemically treated resin strong enough to survive the shot can only be loaded into a blunderbuss, a dragon pistol, or other scatter weapon. ultimate-combat gear
Entertainer's Kit Gear This kit includes juggling balls, colored handkerchiefs, playing cards, clownish makeup, and other simple props for stage magicians and other street entertainers. 5 gp · 3.00 lb ultimate-equipment gear item
Entertainer's Outfit Gear This set of flashy perhaps even gaudy clothes is for entertaining. 3 gp · 4.00 lb core-rulebook gear clothing
Everburning Torch Gear This otherwise normal torch has a continual flame spell cast on it. 110 gp · 1.00 lb core-rulebook gear special-substances-and-items
Explorer's Outfit Gear This set of clothes is for someone who never knows what to expect. 10 gp · 8.00 lb core-rulebook gear clothing
Fairy Cap Gear Profession (Herbalist) DC 20; Yield 1 dose; Terrain - any near ley lines 250 gp · 0.10 lb ultimate_wilderness gear goods herbalism
Fake Footprint Shoes Gear These oversized shoes are worn over normal footwear. 5 gp · 2.00 lb ultimate-equipment gear item
False Manacles Gear These manacles are nearly indistinguishable from standard manacles upon inspection (Perception DC 25). 65 gp · 2.00 lb ultimate-equipment gear item