use claw attack when grappled, pinned, or swallowed whole (1d8+STR for medium character)
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wearer hidden from non-intelligent undead; intelligent undead can save (Will DC 14) to see wearer
DR 1/- of armor stacks with wearer's DR; gain light fortification when raging or maintaining raging song; +1 luck bonus on all ability and skill checks, and the total penalties to attack rolls, ability and skill checks,
+5 bonus on Stealth and Perception when in cold terrain
+5 bonus on Stealth and Perception when in desert terrain
+5 bonus on Stealth and Perception when in forest terrain
+5 bonus on Stealth and Perception when in jungle terrain
+5 bonus on Stealth and Perception when in mountain terrain
+5 bonus on Stealth and Perception when in plains terrain
+5 bonus on Stealth and Perception when in swamp terrain
+5 bonus on Stealth and Perception when in underground terrain
+5 bonus on Stealth and Perception when in urban terrain
+5 bonus on Stealth and Perception when in water terrain
can hustle for 8 hours without growing fatigued, replenished after a full night's rest