Aldori Dueling Sword Weapon No summary yet. Damage: 1d8 / 19-20 20 gp · 3.00 lb adventurer-s-guide weapon resizable melee
Clawhand Shield Shield use claw attack when grappled, pinned, or swallowed whole (1d8+STR for medium character) AC +2 150 gp · 8.00 lb advanced-class-guide shield heavy standard
Companion Cold-Weather Outfit Gear No summary yet. 15 gp · 6.00 lb ultimate-wilderness gear goods clothing
Darts, Featherweight (10) Gear Used in blowguns and wrist launchers to deliver poison. 1 gp ultimate-intrigue gear ammunition resizable
Duelist's Comate Weapon 3/day surprise attack with pommel (1d6+2 bludgeoning, 20/x2 crit) Damage: 1d6 / 18-20 20 gp · 2.00 lb advanced-class-guide weapon resizable melee
Elven Leafblade Weapon +2 bonus on attack rolls made to confrm critical hits Damage: 1d4 / 18-20 40 gp · 3.00 lb adventurer-s-guide weapon resizable melee
Elven Thornblade Weapon +2 bonus on attack rolls made to confrm critical hits Damage: 1d6 / 18-20 60 gp · 4.00 lb adventurer-s-guide weapon resizable melee
Headsman's Blade Weapon 1/day assassinate (as slayer advanced talent) full-round action to study, DC 15 to avoid death|!PRECLASS:1,Slayer=1 +2 to enhancement bonus vs. Damage: 2d6 / 19-20 50 gp · 8.00 lb advanced-class-guide weapon resizable melee
Living Grimoire Holy Text Weapon No summary yet. Damage: 1d6 / 20 · 4.00 lb horror-adventures weapon resizable melee
Puzzle Heel (3 Steps) Gear +4 on Sleight of Hand checks to conceal items, DC 20 Disable Device to open. 20 gp ultimate-intrigue gear goods clothing
Puzzle Heel (4 Steps) Gear +6 on Sleight of Hand checks to conceal items, DC 25 Disable Device to open. 40 gp ultimate-intrigue gear goods clothing
Puzzle Heel (5 Steps) Gear +8 on Sleight of Hand checks to conceal items, DC 30 Disable Device to open. 80 gp ultimate-intrigue gear goods clothing
Quick-Change Outfit Gear Actual price is double the cost of the more expensive of the two outfits mimicked. · 5.00 lb ultimate-intrigue gear goods clothing
Rapier Of Battlefield Movement Weapon +5 to Acrobatics checks made to move through an enemy's threatened area or through its space; after hitting with a melee attack with this weapon, spend 1 panache point to move 10 feet without provoking attacks of opportu Damage: 1d6 / 18-20 20 gp · 2.00 lb advanced-class-guide weapon resizable melee
Sawtooth Sabre Weapon No summary yet. Damage: 1d8 / 19-20 35 gp · 2.00 lb adventurer-s-guide weapon resizable melee
Spring Blade Weapon Free action to release the blade, move action to reset. Damage: 1d4 / 20 70 gp · 1.00 lb ultimate-intrigue weapon resizable melee
Subversive Vest Gear +2 on Sleight of Hand checks to conceal thieves' tools. 45 gp · 1.00 lb ultimate-intrigue gear goods clothing