Clawhand Shield Shield use claw attack when grappled, pinned, or swallowed whole (1d8+STR for medium character) AC +2 150 gp · 8.00 lb advanced_class_guide shield heavy standard
Duelist's Comate Weapon 3/day surprise attack with pommel (1d6+2 bludgeoning, 20/x2 crit) Damage: 1d6 / 17-20 20 gp · 2.00 lb advanced_class_guide weapon resizable melee
Full Plate Of The Corpse Armor wearer hidden from non-intelligent undead; intelligent undead can save (Will DC 14) to see wearer AC +9 1500 gp · 50.00 lb advanced_class_guide armor heavy armorprofheavy
Headsman's Blade Weapon 1/day assassinate (as slayer advanced talent) full-round action to study, DC 15 to avoid death|!PRECLASS:1,Slayer=1 +2 to enhancement bonus vs. Damage: 2d6 / 18-20 50 gp · 8.00 lb advanced_class_guide weapon resizable melee
Hero's Hauberk Armor DR 1/- of armor stacks with wearer's DR; gain light fortification when raging or maintaining raging song; +1 luck bonus on all ability and skill checks, and the total penalties to attack rolls, ability and skill checks, AC +4 100 gp · 25.00 lb advanced_class_guide armor light armorproflight
Rapier Of Battlefield Movement Weapon +5 to Acrobatics checks made to move through an enemy's threatened area or through its space; after hitting with a melee attack with this weapon, spend 1 panache point to move 10 feet without provoking attacks of opportu Damage: 1d6 / 17-20 20 gp · 2.00 lb advanced_class_guide weapon resizable melee
Stalking Armor (Cold) Armor +5 bonus on Stealth and Perception when in cold terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Desert) Armor +5 bonus on Stealth and Perception when in desert terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Forest) Armor +5 bonus on Stealth and Perception when in forest terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Jungle) Armor +5 bonus on Stealth and Perception when in jungle terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Mountain) Armor +5 bonus on Stealth and Perception when in mountain terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Plains) Armor +5 bonus on Stealth and Perception when in plains terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Swamp) Armor +5 bonus on Stealth and Perception when in swamp terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Underground) Armor +5 bonus on Stealth and Perception when in underground terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Urban) Armor +5 bonus on Stealth and Perception when in urban terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Stalking Armor (Water) Armor +5 bonus on Stealth and Perception when in water terrain AC +3 25 gp · 20.00 lb advanced_class_guide armor light armorproflight
Swashbuckler's Rapier Weapon Spend 1 panache point, as a swift action, to give this weapon the bane property for 1 round against any subtype of humanoid Damage: 1d6 / 17-20 20 gp · 2.00 lb advanced_class_guide weapon resizable melee
Tireless Tracking Hide Armor can hustle for 8 hours without growing fatigued, replenished after a full night's rest AC +4 15 gp · 25.00 lb advanced_class_guide armor medium armorprofmedium