Library / Character Options

Feats

Filters

Talent pools are class features (e.g. Rogue Talents), not feats you select independently.
Clear
Showing 313–336 of 2458 feats.
Magus Arcana Ultimate Magic

The magus can deliver ray spells that feature a ranged touch attack as melee touch spells.

Combat Ultimate Combat

You are agile enough to avoid melee attacks while throwing weapons or bombs.

RequiresDex 13, Dodge, Weapon Focus with selected thrown weapon.

General Advanced Race Guide

—

Requires<p class="stat-block-1">Sylph.</p>

General Advanced Player's Guide

Your tread is of unearthly lightness.

RequiresSpider Step, monk level 12th.

Combat Advanced Race Guide

—

Requires<p class="stat-block-1">Dented Helm, Hard-Headed, base attack bonus +11, dwarf.…

Combat Ultimate Combat

You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.

RequiresPoint-Blank Shot, Precise Shot, base attack bonus +6.

Revelation Revelation:Heavens Advanced Player's Guide

You conjure a coat of starry radiance that grants you a +4 armor bonus.

Rogue Talent Advanced Player's Guide

A rogue with this talent can use Bluff or Diplomacy in place of Intimidate to force an opponent to act friendly toward her.

Metamagic Dungeoneer's Handbook

A mind-affecting spell affects mindless oozes and vermin as though they were not mindless.

RequiresSpell Focus (enchantment), Knowledge (dungeoneering) 6 ranks

Combat Advanced Player's Guide

With a single strike, you transmute flesh to stone.

RequiresImproved Unarmed Strike, Gorgon's Fist, Medusa's Wrath, base attack bonus +16.

General Adventurer's Guide

You are a child of the frozen north, and you draw your strength from the biting cold and unforgiving conditions.

RequiresEndurance

General Core Rulebook

You are adept at spellcasting when threatened or distracted.

Combat Core Rulebook

You can increase your defense at the expense of your accuracy.

RequiresInt 13.

Mythic Mythic Adventures

You can dart out of the way of attacks with skill and defiance.

RequiresCombat Expertise.

Revelation Revelation:Battle Advanced Player's Guide

Whenever you cast a cure spell (a spell with “cure” in its name), you can cast it as a swift action, as if using the Quicken Spell feat, by expending two spe...

Revelation Revelation:Life Advanced Player's Guide

As the battle mystery revelation.

Teamwork Ultimate Combat

Provide first aid, treat poison, or treat caltrop wounds on an ally who also has this feat without provoking, and you may take 10 on the check.

RequiresHeal 5 ranks.

Combat Advanced Player's Guide

You range across the battlefield, dealing with threats wherever they arise.

RequiresCombat Reflexes, Mobility, base attack bonus +5.

Combat Core Rulebook

You can make additional attacks of opportunity.

Mythic Mythic Adventures

You strike viciously whenever your foe gives you an opening.

RequiresCombat Reflexes.

Combat Ultimate Combat

You shift between combat styles, combining them to increased effect.

RequiresImproved Unarmed Strike, two or more style feats, base attack bonus +6 or monk …

Rogue Talent Advanced Player's Guide

A rogue who selects this talent gains Improved Steal as a bonus feat.

Rogue Talent Ninja Trick Core Rulebook

A rogue that selects this talent gains a bonus combat feat (see Feats).

Discovery Advanced Player's Guide

When the alchemist creates an extract, he can place two formulae into one extract.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.