Showing 841–864 of 2458 feats.
Animal
Combat
Ultimate Wilderness
Through training or inborn ability, the animal is naturally skilled at feinting against its foes.
Rage Power
Advanced Player's Guide
While raging and mounted or adjacent to her mount, the mount also gains the benefits of her rage, costing 1 extra round of rage per round.
Rage Power
Advanced Player's Guide
While raging and mounted, the barbarian's mount gains the benefits of any rage powers that are constant in effect when the barbarian is raging.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Con 13, half-orc, orc ferocity racial trait.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Augment Summoning, Spell Focus (conjuration), half-orc …
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Ferocity racial trait, half-orc or orc, rage class feat…
Rage Power
Advanced Player's Guide
While raging and mounted, the barbarian's mount gains the trample special attack (1d8 to 2d8 by size, plus 1-1/2 Str; Reflex half).
Rage Power
Advanced Player's Guide
A barbarian's mount can affect creatures up to its own size with its ferocious trample.
General
Ultimate Wilderness
You have insight into the weird, alien minds of fey and can use this knowledge to more handily negotiate with or manipulate the capricious creatures.
General
Ultimate Wilderness
The wind, trees, earth, and local wildlife join in on your bardic performances.
General
Ultimate Intrigue
You have learned the treacherous spells employed by the fey.
RequiresCha 13, Spellcraft 1 rank, ability to cast druid spells., Spellcraft 1.
General
Ultimate Intrigue
You have learned magical secrets from the fey.
RequiresCha 13, Spellcraft 1 rank, ability to cast ranger spells., Spellcraft 1.
General
Ultimate Wilderness
You have trained your mind to resist fey magic-both that cast by fey creatures and that cast by other denizens of the First World.
General
Ultimate Combat
You can repair your broken weapon or armor to serviceability even without the benefits of artisan tools.
RequiresCraft 4 ranks.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Darkvision 60 ft., tiefling.</p>
Rage Power
Advanced Player's Guide
While raging, wicked barbs cover the barbarian; anyone hitting her with a melee, natural, or unarmed attack takes 1d6 piercing damage.
Rage Power
Advanced Player's Guide
While raging, good creatures adjacent to the barbarian are shaken and take 2d6 slashing damage each round; neutral creatures adjacent to her are shaken only.
Rage Power
Advanced Player's Guide
While raging, the barbarian grows a pair of large horns, gaining a gore attack.
General
Advanced Player's Guide
You can keep fighting even after you should be dead.
RequiresCon 13; dwarf, half-orc, or orc.
Combat
Ultimate Combat
Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller.
RequiresStr 13, Int 3; naga, serpentfolk, or creature that has the constrict special at…
Combat
Ultimate Combat
Your constricting attack has become stronger and more lethal.
RequiresStr 15, Int 3; naga, serpentfolk, or creature that has the constrict special at…
Combat
Ultimate Combat
Few creatures can survive the crushing horror of your Final Embrace.
RequiresStr 17, Int 3; naga, serpentfolk, or creature that has the constrict special at…
Rogue Talent
Core Rulebook
A rogue that selects this talent gains Weapon Finesse as a bonus feat.
Revelation
Revelation:Flame
Advanced Player's Guide
As a standard action, you can unleash a 15-foot cone of flame from your mouth.