As a standard action, you may create a bond between yourself and another creature.
Feats Compendium
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Your channeled positive energy is irresistibly sweet to nearby undead.
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You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability.
You pick your way nimbly through even the most dangerous and uneven terrain.
As a standard action, you can breathe a 30-foot line of electricity.
You have faster reflexes than normal.
Your reflexes are superhuman.
At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once ...
The speed at which you move makes it nearly impossible for opponents to strike you.
Once per day, you can turn a creature into wood.
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The magus can expend 1 point from his arcane pool as an immediate action after hitting a target with a weapon attack.
The effects of your bardic performance carry on, even after you have stopped performing.
You spell clings to existence, slowly fading from the world.
While raging, the barbarian increases her morale bonus on saving throws against mind-affecting effects by +1 for each alcoholic drink she consumes during her...
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Your allies help you avoid being surprised.
Instead of encyclopedic knowledge, you learn most of your information through tales, songs, and poems.
What once belonged to your family shall be yours again.
Yours small stature helps you avoid ranged attacks.
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You bring luck to those with whom you travel.
You share your mythic luck with those around you.