Showing 865–888 of 2458 feats.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Goblin.</p>
General
Ultimate Magic
Your ability to command fire and bardic music has created a strange blend of both magics.
RequiresSpellcraft 5 ranks, ability to cast bard spells, ability to cast an arcane fire…
Mythic
Mythic Adventures
You masterfully weave the ancient melodies of fire into your spells.
RequiresFire Music.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Goblin.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Ifrit.</p>
Revelation
Revelation:Flame
Advanced Player's Guide
As a standard action, you can cause fire to erupt around you.
Combat
The Inner Sea World Guide
As long as you hold your clan, house, or party's flag, members of that allegiance within 30 feet who can see the flag (including yourself ) gain a +1 morale bonus on attack rolls, weapon damage rolls,
Arcanist Exploit
Advanced Class Guide
Spend 1 arcane reservoir point to loose a 30-foot line of fire dealing 1d6 + Charisma modifier fire damage (+1d6 per 2 levels beyond 1st, max 10d6), Reflex half.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Fire Tamer, character level 5th, goblin.</p>
Combat
Ultimate Combat
Fighting multiple foes is easy for you.
Metamagic
+1 spell level
Ultimate Magic
A creature that takes fire, light, or electricity damage from your spell is dazzled for 1d4 rounds.
General
Core Rulebook
You are faster than most.
Mythic
Mythic Adventures
You're fantastically light on your feet.
RequiresFleet.
Metamagic
Ultimate Intrigue
Your spell becomes dismissible as a swift action and leaves no lingering aura to detect.
Rage Power
Advanced Player's Guide
Once per rage, the barbarian can try to avoid serious harm from an attack.
Item Creation
Horror Adventures
You can create creatures through an abominable alchemical process.
RequiresCraft (alchemy) 5 ranks, Heal 5 ranks, evil alignment.
General
Advanced Class Guide
Your wandering hex shifts at your command.
General
Advanced Class Guide
You have learned a trick that makes your spellcasting more flexible.
Hex
Advanced Player's Guide
The witch grows lighter as she gains power, eventually gaining the ability to fly.
Combat
Ultimate Wilderness
You hurl a weapon during your charge before drawing a new one to strike, enabling you to make another attack at the expense of the latter attack's accuracy.
Revelation
Revelation:Waves
Advanced Player's Guide
You receive a +4 bonus to your Combat Maneuver Defense against bull rush, drag, grapple, reposition, and trip attempts.
Revelation
Revelation:Waves
Advanced Player's Guide
You can walk on liquid as if it were a solid surface.
Ninja Trick
Ultimate Combat
A ninja with this ability can expend 1 ki point from her ki pool as a swift action before she makes a full-attack attack with shuriken.
Combat
The Inner Sea World Guide
You gain a +2 bonus on all saving throws against fear effects.