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Feats Compendium
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A ninja with this trick can cause living opponents to bleed by hitting them with a sneak attack.
When she uses her powerful blow rage power, the barbarian also deals bleed damage equal to her bonus damage with the powerful blow.
Your critical hits cause opponents to bleed profusely.
Your deadliest blows unleash rivers of blood.
At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend 1 grit point as a free action to have that attack deal extra blee...
Whenever a creature takes damage from one of your spells or effects that causes negative energy damage (such as inflict light wounds or the death's touch rev...
The witch can curse an animal, plant creature, or plot of land, causing it to wither and die.
With a critical hit from a spell or spell-like ability, you give the target a minor spellblight.
You control the type of spellblight your critical hits give your opponent.
You are skilled at attacking opponents that you cannot clearly perceive.
No creature can avoid your preternatural senses.
Whenever the ninja throws a smoke bomb, all living creatures in the cloud must make a Fortitude save or be blinded by the black smoke for 1d4 rounds.
Your critical hits blind your opponents.
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As a standard action, you can create a blizzard of snow and ice.
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As a move action, you can call upon your ancestors to grant you extra bravery in battle.
Sacrificing accuracy, you can inflict bloody wounds that are slow to heal.