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Showing 1273–1296 of 2458 feats.
Revelation Revelation:Wind Advanced Player's Guide

As a standard action, you can become invisible (as per the invisibility spell).

Master Trick Ultimate Combat

Whenever a ninja uses the vanishing trick ninja trick, she is treated as if she were under the effects of greater invisibility .

Revelation Revelation:Metal Ultimate Magic

You gain a +1 bonus on Fortitude saves.

Revelation Revelation:Metal Ultimate Magic

Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.

Revelation Revelation:Battle Advanced Player's Guide

Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.

Revelation Revelation:Metal Ultimate Magic

You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess.

General Core Rulebook

You are more resistant to mental effects.

Mythic Mythic Adventures

Your will is incorruptible.

RequiresIron Will.

General Ultimate Intrigue

You appeal to sound reasoning and fact, rather than to emotion, when attempting to sway others.

RequiresInt 19, Diplomacy 3 ranks., Diplomacy 3.

General Advanced Player's Guide

You have an especially strong stomach.

RequiresCon 13; dwarf, half-orc, or orc.

General Advanced Player's Guide

Your skin is thicker and more resilient than that of most of your people.

RequiresCon 13; dwarf, half-orc, or orc.

Arcanist Exploit Advanced Class Guide

Gain one item creation feat as a bonus feat (you must meet its prerequisites).

Investigator Talent Advanced Class Guide

An investigator can use Spellcraft to identify the properties and command words of magic items without the use of detect magic or similar spells.

Combat Advanced Class Guide

You've learned to bend and shift your body to avoid attacks and reposition yourself advantageously.

Combat Advanced Class Guide

Your quick punches become even more lethal.

Combat Style Advanced Class Guide

Hitting a target with a second (or later) unarmed strike in the same round deals +1d6 damage.

Combat Ultimate Wilderness

Your ambushes are especially lethal.

Slayer Talent Heroes of Golarion

A slayer with this talent does not take the normal -4 penalty when dealing nonlethal damage using a weapon that normally deals lethal damage. Attacks made this way can apply nonlethal sneak attack dam

Slayer Talent Heroes of Golarion

When a slayer with this talent deals sneak attack damage, he can attempt a disarm or trip combat maneuver as an immediate action as if the target were flatfooted (losing its Dexterity bonus to CMD). T

Slayer Talent Heroes of Golarion

When a slayer with this talent deals sneak attack damage, he draws the target's attention away from his allies. The affected enemy takes a -2 penalty on attack rolls made against anyone other than the

Combat Style Ultimate Combat

While using Janni Style you always have a running start; jumping as part of a charge doubles your unarmed strike's damage dice on a hit.

RequiresImproved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perfor…

Combat Style Ultimate Combat

In this style take only −1 AC for charging, and foes flanking you gain only +1 to hit instead of +2.

RequiresImproved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks.

Combat Style Ultimate Combat

While using Janni Style, a landed unarmed attack grants +4 on your next bull rush or trip against that foe, with no attack of opportunity.

RequiresImproved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ran…

Combat Ultimate Combat

You deliver a powerful strike to the mouth, breaking teeth and bone.

RequiresImproved Unarmed Strike, Stunning Fist, Heal 6 ranks.

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