Showing 1273–1296 of 2458 feats.
Revelation
Revelation:Wind
Advanced Player's Guide
As a standard action, you can become invisible (as per the invisibility spell).
Master Trick
Ultimate Combat
Whenever a ninja uses the vanishing trick ninja trick, she is treated as if she were under the effects of greater invisibility .
Revelation
Revelation:Metal
Ultimate Magic
You gain a +1 bonus on Fortitude saves.
Revelation
Revelation:Metal
Ultimate Magic
Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.
Revelation
Revelation:Battle
Advanced Player's Guide
Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.
Revelation
Revelation:Metal
Ultimate Magic
You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess.
General
Core Rulebook
You are more resistant to mental effects.
Mythic
Mythic Adventures
Your will is incorruptible.
RequiresIron Will.
General
Ultimate Intrigue
You appeal to sound reasoning and fact, rather than to emotion, when attempting to sway others.
RequiresInt 19, Diplomacy 3 ranks., Diplomacy 3.
General
Advanced Player's Guide
You have an especially strong stomach.
RequiresCon 13; dwarf, half-orc, or orc.
General
Advanced Player's Guide
Your skin is thicker and more resilient than that of most of your people.
RequiresCon 13; dwarf, half-orc, or orc.
Arcanist Exploit
Advanced Class Guide
Gain one item creation feat as a bonus feat (you must meet its prerequisites).
Investigator Talent
Advanced Class Guide
An investigator can use Spellcraft to identify the properties and command words of magic items without the use of detect magic or similar spells.
Combat
Advanced Class Guide
You've learned to bend and shift your body to avoid attacks and reposition yourself advantageously.
Combat
Advanced Class Guide
Your quick punches become even more lethal.
Combat
Style
Advanced Class Guide
Hitting a target with a second (or later) unarmed strike in the same round deals +1d6 damage.
Combat
Ultimate Wilderness
Your ambushes are especially lethal.
Slayer Talent
Heroes of Golarion
A slayer with this talent does not take the normal -4 penalty when dealing nonlethal damage using a weapon that normally deals lethal damage. Attacks made this way can apply nonlethal sneak attack dam
Slayer Talent
Heroes of Golarion
When a slayer with this talent deals sneak attack damage, he can attempt a disarm or trip combat maneuver as an immediate action as if the target were flatfooted (losing its Dexterity bonus to CMD). T
Slayer Talent
Heroes of Golarion
When a slayer with this talent deals sneak attack damage, he draws the target's attention away from his allies. The affected enemy takes a -2 penalty on attack rolls made against anyone other than the
Combat
Style
Ultimate Combat
While using Janni Style you always have a running start; jumping as part of a charge doubles your unarmed strike's damage dice on a hit.
RequiresImproved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perfor…
Combat
Style
Ultimate Combat
In this style take only −1 AC for charging, and foes flanking you gain only +1 to hit instead of +2.
RequiresImproved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks.
Combat
Style
Ultimate Combat
While using Janni Style, a landed unarmed attack grants +4 on your next bull rush or trip against that foe, with no attack of opportunity.
RequiresImproved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ran…
Combat
Ultimate Combat
You deliver a powerful strike to the mouth, breaking teeth and bone.
RequiresImproved Unarmed Strike, Stunning Fist, Heal 6 ranks.