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Showing 1297–1320 of 2458 feats.
Metamagic Halflings of Golarion

A creature that fails its save against the spell also suffers the effects of your halfling jinx.

RequiresAny two metamagic feats, Halfling Jinx alternate racial trait

General Ultimate Magic

Once per day, the power of your faith surges, further empowering your judgments.

RequiresJudgment class feature.

Combat Melee Tactics Toolbox

When an opponent charges you, you gain a +4 dodge bonus to your AC.

General Ultimate Wilderness

Normally pestilential rain forests are a safe haven and home to you.

Combat Melee Tactics Toolbox

When a foe more than 5 feet away from you makes a melee attack against you using reach, you gain a +4 dodge bonus to your AC against the attack.

General Advanced Player's Guide

Your nose is as sensitive as that of a wild predator.

RequiresWis 13, half-orc or orc.

Ninja Trick Ultimate Combat

A ninja with this trick can prevent a creature from using its ki pool.

Ninja Trick Ultimate Combat

A ninja with this trick can invest a portion of her ki into a single thrown weapon, such as a shuriken, and throw it as a standard action.

General Ultimate Magic

If an opponent knocks you down, you swiftly rebound with an attack.

RequiresKi pool.

Combat Advanced Player's Guide

Your physical control and mastery of momentum allows you to throw enemies.

RequiresImproved Trip, Improved Unarmed Strike.

Combat Advanced Class Guide

As long as you have at least one hand free, you can use a swift action to retrieve a single unattended item or weapon that weighs 10 pounds or less from the ground, either in your square or in any adjacent square not occupied or threatened by an enem

Combat Advanced Class Guide

When you reduce your target to below 0 hit points with a melee attack, as a swift action you can attempt an Intimidate check to demoralize all foes within 30 feet who can see your attack.

General Occult Adventures

You can use your kinetic blast to counter your enemy's opposing elemental abilities.

General Occult Adventures

Kinetic energy propels you when you jump.

Combat Style Ultimate Combat

Take 10 on Knowledge checks to identify creatures even under stress; spend a use to strike an identified foe that ends its turn in your reach.

RequiresInt 13, Kirin Strike, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) …

Combat Style Ultimate Combat

Gain +2 to identify creatures; as a swift action after hitting an identified foe, add twice your Intelligence modifier as damage.

RequiresInt 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks, Knowl…

Combat Style Ultimate Combat

Spend a swift action to identify a creature (Knowledge DC 15 + CR); against it gain +2 on saves and +2 dodge AC while in this style.

RequiresImproved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge (dungeoneering, …

Advanced Rogue Talent Advanced Player's Guide

Once per day, the rogue can forgo her sneak attack damage to attempt to knock out an opponent.

Rage Power Core Rulebook

Once per round, in place of a melee attack, make a bull rush that also deals damage equal to her Strength modifier and does not provoke.

Rage Power Advanced Player's Guide

Once per rage, in place of a melee attack, make a trip attack that also deals damage equal to her Strength modifier and does not provoke.

General Ultimate Combat

You can throw devastating knockout punches.

RequiresSneak attack class feature, Improved Unarmed Strike.

Revelation Revelation:Time Ultimate Magic

You can search through time to recall some bit of forgotten lore or information.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Stealth 4 ranks, kobold. </p>

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