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Feats Compendium
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You can feel movement in the very earth and stones around you.
Your songs are in accordance with the ways and lands of your people.
You receive a +4 bonus to your Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Rocks show more expression than you.
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You can summon the spirits of your ancestors to attack in a ghostly barrage—their fury creates physical wounds on creatures in the area.
Throttling the life out of enemies is second nature to you.
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You can strike at foes that attack you using their superior reach, by targeting their limbs or weapons as they come at you.
Your precise counterattacks degrade your foes' advantages in combat.
You learn quickly from past mistakes.
You never make the same mistake twice.
A rogue who selects this talent gains Intimidating Prowess as a bonus feat.
You seek to build a bastion against which your enemies shall break like water against the rocks.
You powerful but imprecise attacks can stun your enemies.
Your critical hits cause opponents to become stunned.
You know just where to strike to temporarily stun a foe.
With greater potency and frequency, your fists stun those who stand against you.
You can render a pinned foe temporarily incapacitated.
At 19th level, when a gunslinger hits a creature, she can spend 2 grit points to stun the creature for 1 round...
A ninja who selects this ninja trick gains a style feat that she qualifies for as a bonus feat.
As a swift action, a ninja can change her appearance for 1 minute per level.
Whenever you summon your eidolon, it is more powerful for a brief period of time.