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Showing 1537–1560 of 2461 feats.
Grit Ultimate Combat

You don't need an elaborate disguise to keep your identity under wraps.

RequiresGrit class feature or Amateur Gunslinger feat, Bluff 4 ranks.

General Advanced Race Guide

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Requires<p class="stat-block-1">Cha 13, Wis 13, Greater Drow Nobility, character level …

Combat Ultimate Intrigue

You are widely known as dangerous and fearsome.

RequiresDazzling Display, Weapon Focus, any nongood alignment, great renown social tale…

Story Quests & Campaigns

Gain +2 on Knowledge regarding your quest object, and once per day gain +10 on a critical confirmation against an obstacle foe.

Rogue Talent Advanced Player's Guide

A sneak attack grants the rogue a +1 dodge bonus to AC per sneak attack die for 1 round.

General Ultimate Intrigue

You're able to impart your guidance to a single ally, regardless of location.

RequiresCha 17, Inspiring Mentor, inspire competence bardic performance..

General Ultimate Wilderness

Your senses seek out threats even while you sleep.

General Ultimate Wilderness

Your connection your favored terrain is so intense that you draw strength from the power of nature itself.

Combat Ultimate Combat

Your ranged assault leaves your foe disoriented and vulnerable to your melee attack.

Advanced Rogue Talent Core Rulebook

Once per round, the rogue makes an attack of opportunity against a foe just struck in melee by an ally.

Oracle Curse Advanced Player's Guide

Your eyes are obscured, making it difficult for you to see. You cannot see anything beyond 30 feet, but you can see as if you had darkvision. At 5th level, this distance increases to 60 feet. At 10th

Oracle Curse Advanced Player's Guide

You cannot hear and suffer all of the usual penalties for being deafened. You cast all of your spells as if they were modified by the Silent Spell feat. This does not increase their level or casting t

Oracle Curse Advanced Player's Guide

Malevolent spirits follow you wherever you go, causing minor mishaps and strange occurrences (such as unexpected breezes, small objects moving on their own, and faint noises). Retrieving any stored it

Oracle Curse Advanced Player's Guide

One of your legs is permanently wounded, reducing your base land speed.

Oracle Curse Advanced Player's Guide

In times of stress or unease, you speak in tongues. Pick one of the following languages: Abyssal, Aklo, Aquan, Auran, Celestial, Ignan, Infernal, or Terran. Whenever you are in combat, you can only sp

Oracle Curse Advanced Player's Guide

Your body is slowly rotting away. You take a &ndash;4 penalty on Charisma-based skill checks, except for Intimidate. You gain a +4 competence bonus on saves made against disease. At 5th level, you are

General Ultimate Magic

You are highly sensitive to magic and changes in a person's demeanor.

RequiresMystery class feature.

General Advanced Class Guide

You can use a Linguistics check in place of a Bluff check to tell a falsehood or conceal information, in place of a Diplomacy check to change the attitude of a creature, or in place of an Intimidate check to force a creature to cooperate.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Str 13, Cleave, Goblin Cleaver, Power Attack, dwarf.</p>

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Base attack bonus +1, orc. </p>

General Advanced Race Guide

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Requires<p class="stat-block-1">Stony Step, character level 9th, oread.</p>

General Advanced Race Guide

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Requires<p class="stat-block-1">Oread Burrower, Stony Step, character level 13th, oread…

Combat Ultimate Intrigue

You can enthrall onlookers with a show of ferocious might or compel enemies to regard you as a crucial threat.

RequiresIntimidate 5 ranks, rage class feature., Intimidate 5.

Story Agents of Evil

When negotiating with evil outsiders, gain a +2 bonus on Bluff and Diplomacy checks and spell resistance 5 + level against them.

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