Showing 1921–1944 of 2461 feats.
Combat
Core Rulebook
You are trained in the use of basic weapons.
General
Ultimate Magic
Unlike others who have taken the oath against undeath (see page 60), your preoccupation with the undead does not cloud your view of good and evil.
RequiresDetect undead paladin class feature.
General
Adventurer's Guide
You need spook only a few souls to scare a whole city.
Arcanist Greater Exploit
Advanced Class Guide
When you use greater spell disruption against a spell of your caster level or higher, beat the dispel DC by 5+ to regain 1 arcane reservoir point (2 points if by 10+).
Combat
Adventurer's Guide
When bypassing a foe's defenses while feinting, you can deal devastating damage.
Combat
Adventurer's Guide
The Gray Maidens' bond with each other goes beyond simple combat coordination.
Combat
Adventurer's Guide
The shield wall was the heart of the Gray Maidens' military strategy; combined with their precise tactical coordination, Gray Maiden lines were nearly unbreakable.
Combat
Style
Adventurer's Guide
Wielding a longsword and shield in this style, gain +1 on Reflex and Will saves and grant one of your teamwork feats to a nearby ally as a swift action.
Combat
Advanced Class Guide
While maintaining a raging song, you gain fast healing equal to the Strength bonus your song provides, starting in the round after you begin the song.
General
Ultimate Magic
The walking dead respond to your call.
RequiresSpell Focus (necromancy), ability to cast summon monster.
General
Core Rulebook
Choose a skill. You are particularly adept at that skill.
Mythic
Mythic Adventures
You mastery with this skill is unmatched, even in difficult situations.
RequiresSkill Focus.
Advanced Rogue Talent
Core Rulebook
The rogue can take 10 on a chosen set of skills even under stress and distraction.
Revelation
Revelation:Battle
Advanced Player's Guide
You gain proficiency in all martial weapons and heavy armor.
Revelation
Revelation:Metal
Ultimate Magic
You gain proficiency in all martial weapons and heavy armor.
General
Ultimate Combat
Choose a type a type of vehicle (either air, land, or water). You are more skilled when driving that vehicle.
General
Advanced Class Guide
With practice, you've mastered your rage to allow yourself more versatility.
Monster
Horror Adventures
During the daylight hours, you can cloak your unnatural form beneath a veil of flesh and blood.
RequiresUndead creature that was originally humanoid
Combat
Advanced Class Guide
Choose one kind of slashing weapon (such as the longsword).
Advanced Slayer Talent
Advanced Class Guide
A slayer can use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn't grant cover or concealment.
Combat
Advanced Class Guide
You can use Acrobatics instead of Bluff to feint in combat.
General
Ultimate Combat
You know how to battle your favored enemies with such efficacy that any weapon you wield against them becomes more deadly.
RequiresFavored enemy class feature, base attack bonus +6.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Vishkanya.</p>
Combat
Ultimate Intrigue
Your seemingly reckless advance becomes an agile strike at the last moment.
RequiresDex 15, Acrobatics 10 ranks or acrobatic charge class feature, Bluff 3 ranks., …