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Showing 1945–1968 of 2461 feats.
Combat Ultimate Combat

You can use your loaded sling to effectively strike at nearby foes.

RequiresWeapon Focus (sling), base attack bonus +1.

Gunslinger Deed Ultimate Combat

At 15th level, the gunslinger can spend grit to reroll a saving throw or a skill check...

Advanced Rogue Talent Core Rulebook

A rogue who fails a save against an enchantment effect can attempt that save again 1 round later.

General Advanced Class Guide

You can reduce the amount of falling damage you take when you are close to a wall.

Ninja Trick Ultimate Combat

The ninja has a slower-than-normal metabolism.

Rogue Talent Ninja Trick Core Rulebook

Opponents damaged by the rogue's sneak attack can't make attacks of opportunity for 1 round.

Slayer Talent Advanced Class Guide

An opponent damaged by the slayer's sneak attack has its speed halved for 1d4 rounds.

Hex Advanced Player's Guide

A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep .

Combat Advanced Player's Guide

You overcome obstacles by breaking them.

RequiresPower Attack, half-orc.

Rage Power Advanced Player's Guide

Once per rage, whenever the barbarian makes an attack against an unattended object or a sunder combat maneuver, she can ignore the object's hardness.

General Advanced Player's Guide

You can catch the sour scent of fear on the wind.

RequiresKeen Scent, half-orc or orc.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it create a cloud of thick smoke when it detonates.

Ninja Trick Ultimate Combat

This ability allows a ninja to throw a smoke bomb that creates a cloud of smoke with a 15-foot radius.

Combat Style Ultimate Combat

While using Snake Style, a foe's missed attack lets you strike back as an attack of opportunity, and a hit lets you strike again as an immediate action.

RequiresCombat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style, Acrobati…

Combat Style Ultimate Combat

Gain +4 CMD vs trip and vs being knocked prone; while using Snake Style, confirm unarmed critical threats with a Sense Motive check.

RequiresImproved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks.

Combat Style Ultimate Combat

Gain +2 Sense Motive and deal piercing unarmed damage; spend an immediate action to use a Sense Motive check as your AC against one attack.

RequiresImproved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks.

Combat Ultimate Combat

With a ranged weapon, you can take advantage of any opening in your opponent's defenses.

RequiresDex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6.

Rogue Talent Advanced Player's Guide

The rogue treats her initiative as 20 during a surprise round, but may only make a ranged attack that round.

Combat Style Ultimate Combat

Snapping Turtle Style's shield bonus also applies to CMD and touch AC; a foe that misses you with a melee attack provokes an immediate grapple attempt.

RequiresSnapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base attack b…

Combat Style Ultimate Combat

Snapping Turtle Style's shield bonus rises to +2, and enemies take −4 to confirm critical hits against you.

RequiresSnapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved Unarm…

Combat Style Ultimate Combat

While using this style with at least one hand free, gain a +1 shield bonus to AC.

RequiresImproved Unarmed Strike, base attack bonus +1 or monk level 1st.

Combat Core Rulebook

Instead of knocking an arrow or ranged attack aside, you can catch it in mid-flight.

RequiresDex 15, Deflect Arrows, Improved Unarmed Strike.

Ninja Trick Ultimate Combat

A ninja who selects this ninja trick gains the Snatch Arrows feat as a bonus feat.

Mythic Mythic Adventures

You can use the weapons you pluck from the air to immediately make melee attacks.

RequiresSnatch Arrows.

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