Showing 1969–1992 of 2461 feats.
General
Ultimate Combat
Your knowledge of your enemies' vulnerable spots is especially punishing.
RequiresSneak attack class feature, Critical Focus, any critical feat, base attack bonu…
Rogue Talent
Advanced Player's Guide
A rogue with this talent can apply her sneak attack damage on ranged attacks targeting foes within 30 feet that benefit from concealment.
Metamagic
Blood of Shadows
The first time the spell damages a creature or it fails a save, its nonmagical light sources go out and you may dispel light-descriptor spells on it as targeted dispel magic.
General
Advanced Player's Guide
You have a way of helping others to get along.
RequiresCha 13, half-elf.
Mythic
Mythic Adventures
Your easy nature flows from you without effort, putting others at ease.
RequiresSociable.
Combat
Ultimate Intrigue
Even the most stressful social situations don't daunt you, and you weather them as easily as a battle with a dragon.
RequiresCha 13, bravery class feature..
Metamagic
Cohorts and Companions
A light-descriptor spell dazzles creatures in its area, penalizes sunlight-vulnerable creatures on a failed Will save, and extends its own dazzle/blind durations.
Metamagic
Monster Summoner's Handbook
Shadow conjuration and shadow evocation spells (and similar shadow-descriptor spells) are 20% more real than normal.
RequiresSpell Focus (illusion)
Combat
Bastards of Golarion
You fight best when you're on your own.
Raging Song
Advanced Class Guide
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Raging Song
Advanced Class Guide
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Raging Song
Advanced Class Guide
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Bardic Performance
Core Rulebook
<i></i>A bard of 12th level or higher can use his performance to create an effect equivalent to a <i>mass cure serious wounds</i>, using the bard's level as the caster level. In addition, this performance removes the fatigued, sickened, an
General
Ultimate Magic
You can regain power when you kill a creature.
RequiresCha 13, sorcerer bloodline class feature.
Combat
Ultimate Combat
The power flowing through your veins also flows through your unarmed strike.
RequiresSorcerer bloodline class feature, Improved Unarmed Strike.
Revelation
Revelation:Bones
Advanced Player's Guide
As a ranged touch attack, you can unleash a ray that causes a target to gain one negative level.
Revelation
Revelation:Wind
Advanced Player's Guide
You gain resist electricity 5.
Monster
Horror Adventures
You can see through the eyes of your spawned minions.
RequiresCreate spawn monster ability
Revelation
Revelation:Nature
Advanced Player's Guide
Choose a specific kind of animal (eagle, fox, dog, and so on).
Revelation
Revelation:Wood
Ultimate Magic
You can talk to wood and learn what it knows.
Revelation
Revelation:Time
Ultimate Magic
As a standard action, you can speed up or slow down time, as either the haste or slow spell.
General
Ultimate Combat
While your bane weapon is active, creatures that your bane affects find it more difficult to resist your spells.
RequiresBane class feature.
Magus Arcana
Ultimate Magic
When a magus selects this arcana, he must select one spell from the wizard spell list that is of a magus spell level he can cast.
General
Ultimate Magic
You know the principles of arcane dueling, and when fighting other spellcasters, you have learned to hide the true nature of your spells until the last possible moment.
RequiresBluff 5 ranks, Spellcraft 5 ranks.