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Showing 1969–1992 of 2461 feats.
General Ultimate Combat

Your knowledge of your enemies' vulnerable spots is especially punishing.

RequiresSneak attack class feature, Critical Focus, any critical feat, base attack bonu…

Rogue Talent Advanced Player's Guide

A rogue with this talent can apply her sneak attack damage on ranged attacks targeting foes within 30 feet that benefit from concealment.

Metamagic Blood of Shadows

The first time the spell damages a creature or it fails a save, its nonmagical light sources go out and you may dispel light-descriptor spells on it as targeted dispel magic.

General Advanced Player's Guide

You have a way of helping others to get along.

RequiresCha 13, half-elf.

Mythic Mythic Adventures

Your easy nature flows from you without effort, putting others at ease.

RequiresSociable.

Combat Ultimate Intrigue

Even the most stressful social situations don't daunt you, and you weather them as easily as a battle with a dragon.

RequiresCha 13, bravery class feature..

Metamagic Cohorts and Companions

A light-descriptor spell dazzles creatures in its area, penalizes sunlight-vulnerable creatures on a failed Will save, and extends its own dazzle/blind durations.

Metamagic Monster Summoner's Handbook

Shadow conjuration and shadow evocation spells (and similar shadow-descriptor spells) are 20% more real than normal.

RequiresSpell Focus (illusion)

Combat Bastards of Golarion

You fight best when you're on your own.

Bardic Performance Core Rulebook

<i></i>A bard of 12th level or higher can use his performance to create an effect equivalent to a <i>mass cure serious wounds</i>, using the bard's level as the caster level. In addition, this performance removes the fatigued, sickened, an

General Ultimate Magic

You can regain power when you kill a creature.

RequiresCha 13, sorcerer bloodline class feature.

Combat Ultimate Combat

The power flowing through your veins also flows through your unarmed strike.

RequiresSorcerer bloodline class feature, Improved Unarmed Strike.

Revelation Revelation:Bones Advanced Player's Guide

As a ranged touch attack, you can unleash a ray that causes a target to gain one negative level.

Revelation Revelation:Wind Advanced Player's Guide

You gain resist electricity 5.

Monster Horror Adventures

You can see through the eyes of your spawned minions.

RequiresCreate spawn monster ability

Revelation Revelation:Nature Advanced Player's Guide

Choose a specific kind of animal (eagle, fox, dog, and so on).

Revelation Revelation:Wood Ultimate Magic

You can talk to wood and learn what it knows.

Revelation Revelation:Time Ultimate Magic

As a standard action, you can speed up or slow down time, as either the haste or slow spell.

General Ultimate Combat

While your bane weapon is active, creatures that your bane affects find it more difficult to resist your spells.

RequiresBane class feature.

Magus Arcana Ultimate Magic

When a magus selects this arcana, he must select one spell from the wizard spell list that is of a magus spell level he can cast.

General Ultimate Magic

You know the principles of arcane dueling, and when fighting other spellcasters, you have learned to hide the true nature of your spells until the last possible moment.

RequiresBluff 5 ranks, Spellcraft 5 ranks.

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