Showing 1993–2016 of 2461 feats.
Arcanist Exploit
Advanced Class Guide
Spend 1 arcane reservoir point and succeed at a dispel check to suppress one spell effect on a single creature for a number of rounds equal to your Charisma modifier.
General
Core Rulebook
Choose a school of magic. Any spells you cast of that school are more difficult to resist.
Mythic
Mythic Adventures
Your magical specialties are particularly effective.
RequiresSpell Focus.
General
Ultimate Magic
You can transform a 1st-level spell into a hex.
RequiresMajor hex class feature.
General
Core Rulebook
You have mastered a small handful of spells, and can prepare these spells without referencing your spellbooks at all.
Requires1st-level wizard
Mythic
Mythic Adventures
You're so familiar with certain spells you can prepare them with the greatest of ease.
RequiresSpell Mastery.
General
Core Rulebook
Your spells break through spell resistance more easily than most.
Mythic
Mythic Adventures
Your mythic power breaches your enemies' defenses.
RequiresSpell Penetration.
General
Advanced Player's Guide
You are unequaled at the casting of one particular spell.
RequiresSpellcraft 15 ranks, at least three metamagic feats.
Arcanist Exploit
Advanced Class Guide
Spend 1 arcane reservoir point as a standard action to gain spell resistance 6 + your arcanist level for a number of rounds equal to your Charisma modifier.
Magus Arcana
Ultimate Magic
Spend 1 arcane pool point as an immediate action to gain a shield bonus to AC equal to Intelligence modifier until end of next turn.
General
Ultimate Magic
Select one spell. You cast that spell with greater than normal power.
RequiresInt 13, Spell Focus.
Rage Power
Ultimate Combat
Once per rage, the barbarian can attempt to sunder an ongoing spell effect by succeeding at a combat maneuver check.
Arcanist Greater Exploit
Advanced Class Guide
Spend 1 arcane reservoir point (melee touch attack and Will save vs. an unwilling target) to transfer a spell affecting a creature onto yourself for its remaining duration.
Arcanist Exploit
Advanced Class Guide
Spend 1 arcane reservoir point while adjacent to a spell effect you know of to increase or decrease its remaining duration by 50% (once per effect; unwilling targets get a melee touch attack and Will save).
Rage Power
Advanced Player's Guide
When raging, the barbarian gains Spellbreaker as a bonus feat.
Magus Arcana
Ultimate Combat
The magus gains Spellbreaker as a bonus feat.
Combat
Core Rulebook
You can strike at enemy spellcasters who fail to cast defensively when you threaten them.
RequiresDisruptive, 10th-level fighter.
Mythic
Mythic Adventures
You're a spellcaster's worst nightmare.
RequiresSpellbreaker.
General
Ultimate Magic
You can blend the power of your performance and spellcasting.
RequiresCha 13, bardic performance class ability, able to cast 1st-level spells.
General
Advanced Player's Guide
Your physical mastery grants you an impossible stride.
RequiresAcrobatics 6 ranks, Climb 6 ranks, monk level 6th.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Character level 3rd, drow.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Ability to cast <i>summon monster</i> or <i>summon natu…
Combat
Ultimate Combat
You whirl your foe around and then let go.
RequiresCombat Expertise, Improved Bull Rush, Improved Trip, Improved Unarmed Strike, K…