Showing 2041–2064 of 2461 feats.
Mythic
Mythic Adventures
Your mounted charge knocks the wind and wits from those foolish enough to stand against you.
RequiresSpirited Charge.
General
Occult Adventures
You focus your ki in order to quell the influence of outside spirits on you.
General
Advanced Class Guide
Your spiritual guardians are more powerful than those of most others.
General
Occult Adventures
Whenever you summon your phantom, it is more powerful for a brief period of time.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Nagaji.</p>
General
Ultimate Combat
Your fragile weapon works to your advantage, breaking off fragments in wounds you inflict.
RequiresBase attack bonus +1, proficient with weapon, weapon made of primitive material.
General
Ultimate Magic
You can split the effect of one of your targeted hexes, affecting another creature you can see.
RequiresWitch level 10th.
General
Ultimate Magic
You can split the effect of one of your targeted hexes, affecting another creature you can see.
RequiresSplit hex, caster level 18th.
General
Ultimate Magic
You can focus to combine one of your known spells and metamagic feats.
RequiresCha 13, one metamagic feat, able to spontaneously cast spells.
Mythic
Mythic Adventures
You apply metamagic to your spells with greater ease than do other spontaneous casters.
RequiresSpontaneous Metafocus.
General
Advanced Class Guide
Instead of casting a cure spell, you can instead cast summon nature's ally.
Revelation
Revelation:Lore
Advanced Player's Guide
Your knowledge of the secret history of the world has unveiled the mysterious symbols that govern reality.
Revelation
Revelation:Heavens
Advanced Player's Guide
As a standard action, you can unleash a ball of energy that explodes in a 5-foot-radius burst dealing 1d4 points of fire damage per level.
Combat
Core Rulebook
You can deftly move up to a foe, strike, and withdraw before he can react.
RequiresDex 13, Dodge, Mobility, base attack bonus +4.
Mythic
Mythic Adventures
You move across the battlefield in a blur of whirling blades.
RequiresSpring Attack, base attack bonus +6.
Rage Power
Ultimate Combat
Once per rage, use a full-round run action to move up to 6 times her speed, or a full-round charge to move up to 3 times her speed.
General
Ultimate Wilderness
You are able to sprout more quickly than most, though your body is underdeveloped.
Combat
Advanced Player's Guide
You can clear the way to continue using your bow.
RequiresRapid Shot, elf.
Combat
Ultimate Combat
You are a master of stage and nonlethal combats.
RequiresWeapon Focus, base attack bonus +5
Mercy
Core Rulebook
The target is no longer staggered, unless the target is at exactly 0 hit points.
Combat
Critical
Core Rulebook
Your critical hits cause opponents to slow down.
RequiresCritical Focus, base attack bonus +13.
Rage Power
Advanced Player's Guide
While raging, gain a +1 dodge bonus to AC against attacks of opportunity per alcoholic drink consumed, to a maximum of +1 per four barbarian levels.
Combat
Advanced Class Guide
Staggering Fist forces a foe damaged by your unarmed attack to attempt a DC %1 Fortitude saving throw, in addition to dealing damage normally.
General
Advanced Class Guide
Your affinity to the natural world allows you to adopt the focus of a single animal.