Pathfinder 1e Class Talent

Ancestral Weapon

You can summon a simple or martial weapon from your family's history that is appropriate for your current size.

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Type
Prerequisites
None
Spell Level
Availability
Class talent

This is a Revelation — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

You can summon a simple or martial weapon from your family's history that is appropriate for your current size. You are considered proficient with this weapon. At 3rd level, the weapon is considered masterwork. At 7th level, 15th level, and 19th level, the weapon gains a cumulative +1 enhancement bonus. At 11th level, the weapon gains the ghost touch weapon property. You can use this ability for a number of minutes per day equal to your oracle level. This duration does not need to be consecutive, but it must be used in 1-minute increments. The weapon disappears after 1 round if it leaves your grasp.

Attribution

Paizo Inc. · Ultimate Magic · OGL-1.0a

Original content contributed by Ultimate Magic, designated as Open Game Content under the OGL-1.0a.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.