Pathfinder 1e Class Talent

Arcane Weapon

Spend 1 arcane reservoir point to make your weapon count as magic and, from 5th level, gain a scaling enhancement bonus or weapon special abilities for a number of minutes equal to your Charisma modifier.

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Class talent

This is a Arcanist Exploit — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

As a standard action, the arcanist can expend 1 point from her arcane reservoir to enhance her weapon. The weapon is treated as magic for the purposes of overcoming damage reduction. At 5th level, the weapon gains a +1 enhancement bonus, which increases by 1 for every 4 levels beyond 5th (to a maximum of +4 at 17th level). These bonuses can be added to the weapon, stacking with existing weapon bonuses to a maximum of +5. An arcanist can also use this exploit to add one of the following weapon special abilities: dancing, defending, distance, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, spell storing, and throwing. Adding these special abilities replaces an amount of enhancement bonus equal to the ability's cost. Duplicate special abilities do not stack. If the weapon is not magical, at least a +1 enhancement bonus must be added to it before any other weapon special abilities can be added. The benefits are decided upon when the exploit is used, and they cannot be changed unless the exploit is used again. These benefits only apply to weapons wielded by the arcanist; if another creature attempts to wield the weapon, it loses these benefits, though they resume if the arcanist regains possession of the weapon. The arcanist cannot have more than one use of this ability active at a time. This effect lasts for a number of minutes equal to the arcanist's Charisma modifier (minimum 1).

Attribution

Paizo Inc. · eco_the_exploiter · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 7, 2026.

Derived from Arcanist (Advanced Class Guide).

Derived from the Arcanist (Advanced Class Guide), used as Open Game Content under the OGL-1.0a. The game-mechanics content of this derivative work is designated as Open Game Content, contributed by eco_the_exploiter. Product Identity of the original publisher is reserved by its owner and is not claimed here.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.