Pathfinder 1e Class Talent Master Trick

Deep Cover

The ninja gains the vigilante's dual identity and seamless guise, except she can spend 1 ki point to change identities as a move action.

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Type
Master Trick
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Master Trick — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A ninja with this trick gains the dual identity and seamless guise class feature as a vigilante, except that the ninja can spend 1 ki point to change identities as a move action. The ninja's identities are referred to as social and ninja, rather than social and vigilante.

Prerequisites

master tricks
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Martial Arts Handbook · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 31, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Martial Arts Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Martial Arts Handbook on 2026-10-31.

How this notice was generated

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