Pathfinder 1e Class Talent Defensive Power

Defensive Power (Halting Blow)

If a foe's movement provokes an attack of opportunity and the defender hits, the foe's movement ends immediately.

Browse feats
Type
Defensive Power
Prerequisites
None
Spell Level
Availability
Class talent

This is a Defensive Power — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

If a foe's movement in the defender's threatened area provokes an attack of opportunity and the stalwart defender successfully hits the foe with the attack, the foe's movement ends immediately. The foe cannot move again until its next turn but can still take the rest of its action. A stalwart defender must have selected the bulwark power prior to selecting halting blow.

Prerequisites

Benefit

If a foe's movement in the defender's threatened area provokes an attack of opportunity and the stalwart defender successfully hits the foe with the attack, the foe's movement ends immediately. The foe cannot move again until its next turn but can still take the rest of its action. A stalwart defender must have selected the bulwark power prior to selecting halting blow.

Attribution

Paizo Inc. · mithril.destiny · OGL-1.0a

Added to the library by eco_the_exploiter on Aug. 21, 2026.

Original content contributed by mithril.destiny, designated as Open Game Content under the OGL-1.0a.

How this notice was generated

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.