Eternal Slumber
The witch can touch a creature, causing it to drift off into a permanent slumber.
- Type
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Grand Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The witch can touch a creature, causing it to drift off into a permanent slumber. The creature receives a Will save to negate this effect. If the save fails, the creature falls asleep and cannot be woken. The effect can only be removed with a wish or similar magic, although slaying the witch ends the effect. The witch can use this ability to poison food or drink, causing those who ingest it to make a save or fall into an eternal slumber. She can only have one such dose of poison at any one time, and it loses its potency after 1 minute if not consumed. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.