Pathfinder 1e Feat Combat

Exotic Weapon Proficiency

Choose one type of exotic weapon, such as the spiked chain or whip. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow.

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Type
Combat
Prerequisites
Base attack bonus +1.
Spell Level
Availability
Selectable feat

You make attack rolls with the weapon normally.

Prerequisites

BAB +1

Benefits

You make attack rolls with the weapon normally.

Normal

A character who uses a weapon with which he is not proficient takes a –4 penalty on attack rolls.

Special

You can gain Exotic Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of exotic weapon.

Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.